From ae1043e93de5b887dabd17d1388447a38cad3cd2 Mon Sep 17 00:00:00 2001 From: Aljoscha Krettek Date: Mon, 6 Jan 2025 19:24:16 +0100 Subject: [PATCH] fixup! renderer/metal: blend rendered cells/text in linear RGB space --- src/renderer/Metal.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer/Metal.zig b/src/renderer/Metal.zig index dd405d20e..de7df1505 100644 --- a/src/renderer/Metal.zig +++ b/src/renderer/Metal.zig @@ -2861,7 +2861,7 @@ fn addGlyph( .powerline => .fg_powerline, }; - // TOOD: Could convert from sRGB color to linear here, possibly using a LUT. + // TODO: Could convert from sRGB color to linear here, possibly using a LUT. try self.cells.add(self.alloc, .text, .{ .mode = mode, .grid_pos = .{ @intCast(x), @intCast(y) },