diff --git a/src/renderer/OpenGL.zig b/src/renderer/OpenGL.zig index 762d7a0ba..d98412061 100644 --- a/src/renderer/OpenGL.zig +++ b/src/renderer/OpenGL.zig @@ -1951,7 +1951,7 @@ fn addCursor( .glyph_offset_y = render.glyph.offset_y, }); - //Update cursor uniforms only when custom shaders are loaded + // Update cursor uniforms only when custom shaders are loaded if (self.gl_state) |*gl_state| { if (gl_state.custom) |*custom_state| { custom_state.addCursor(self.size, screen.cursor, cursor_style, render.glyph);