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config: comments
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@ -503,7 +503,14 @@ keybind: Keybinds = .{},
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/// is determined by the OS settings. On every other platform it is 500ms.
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@"click-repeat-interval": u32 = 0,
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/// Additional configuration files to read.
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/// Additional configuration files to read. This configuration can be repeated
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/// to read multiple configuration files. Configuration files themselves can
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/// load more configuration files. Paths are relative to the file containing
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/// the `config-file` directive. For command-line arguments, paths are
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/// relative to the current working directory.
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///
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/// Cycles are not allowed. If a cycle is detected, an error will be logged
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/// and the configuration file will be ignored.
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@"config-file": RepeatableString = .{},
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/// Confirms that a surface should be closed before closing it. This defaults
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@ -1069,7 +1076,8 @@ fn ctrlOrSuper(mods: inputpkg.Mods) inputpkg.Mods {
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return copy;
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}
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/// Load the configuration from the default configuration file.
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/// Load the configuration from the default configuration file. The default
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/// configuration file is at `$XDG_CONFIG_HOME/ghostty/config`.
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pub fn loadDefaultFiles(self: *Config, alloc: Allocator) !void {
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const config_path = try internal_os.xdg.config(alloc, .{ .subdir = "ghostty/config" });
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defer alloc.free(config_path);
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@ -1096,36 +1104,6 @@ pub fn loadDefaultFiles(self: *Config, alloc: Allocator) !void {
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}
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}
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/// Expand the relative paths in config-files to be absolute paths
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/// relative to the base directory.
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fn expandConfigFiles(self: *Config, base: []const u8) !void {
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assert(std.fs.path.isAbsolute(base));
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var dir = try std.fs.cwd().openDir(base, .{});
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defer dir.close();
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const arena_alloc = self._arena.?.allocator();
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for (self.@"config-file".list.items, 0..) |path, i| {
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// If it is already absolute we can ignore it.
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if (path.len == 0 or std.fs.path.isAbsolute(path)) continue;
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// If it isn't absolute, we need to make it absolute relative to the base.
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const abs = dir.realpathAlloc(arena_alloc, path) catch |err| {
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try self._errors.add(arena_alloc, .{
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.message = try std.fmt.allocPrintZ(
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arena_alloc,
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"error resolving config-file {s}: {}",
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.{ path, err },
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),
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});
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self.@"config-file".list.items[i] = "";
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continue;
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};
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log.debug("expanding config-file path relative={s} abs={s}", .{ path, abs });
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self.@"config-file".list.items[i] = abs;
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}
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}
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/// Load and parse the CLI args.
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pub fn loadCliArgs(self: *Config, alloc_gpa: Allocator) !void {
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switch (builtin.os.tag) {
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@ -1200,6 +1178,36 @@ pub fn loadRecursiveFiles(self: *Config, alloc_gpa: Allocator) !void {
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}
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}
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/// Expand the relative paths in config-files to be absolute paths
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/// relative to the base directory.
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fn expandConfigFiles(self: *Config, base: []const u8) !void {
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assert(std.fs.path.isAbsolute(base));
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var dir = try std.fs.cwd().openDir(base, .{});
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defer dir.close();
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const arena_alloc = self._arena.?.allocator();
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for (self.@"config-file".list.items, 0..) |path, i| {
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// If it is already absolute we can ignore it.
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if (path.len == 0 or std.fs.path.isAbsolute(path)) continue;
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// If it isn't absolute, we need to make it absolute relative to the base.
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const abs = dir.realpathAlloc(arena_alloc, path) catch |err| {
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try self._errors.add(arena_alloc, .{
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.message = try std.fmt.allocPrintZ(
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arena_alloc,
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"error resolving config-file {s}: {}",
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.{ path, err },
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),
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});
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self.@"config-file".list.items[i] = "";
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continue;
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};
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log.debug("expanding config-file path relative={s} abs={s}", .{ path, abs });
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self.@"config-file".list.items[i] = abs;
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}
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}
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pub fn finalize(self: *Config) !void {
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// If we have a font-family set and don't set the others, default
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// the others to the font family. This way, if someone does
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