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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 07:46:12 +03:00
config: use dirname so we don't have to alloc a new dir for edit
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@ -5,24 +5,22 @@ const internal_os = @import("../os/main.zig");
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/// Open the configuration in the OS default editor according to the default
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/// paths the main config file could be in.
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pub fn open(alloc_gpa: Allocator) !void {
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// default dir
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const config_dir = try internal_os.xdg.config(alloc_gpa, .{ .subdir = "ghostty" });
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// default location
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const config_path = try internal_os.xdg.config(alloc_gpa, .{ .subdir = "ghostty/config" });
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defer alloc_gpa.free(config_path);
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defer {
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alloc_gpa.free(config_path);
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alloc_gpa.free(config_dir);
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// Check if the directory exists, create it if it doesn't. This dirname
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// call should always succeed but we still check for errors just in case,
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// no harm if we skip this step the open may just fail.
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if (std.fs.path.dirname(config_path)) |config_dir| {
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_ = std.fs.makeDirAbsolute(config_dir) catch |err| {
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switch (err) {
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error.PathAlreadyExists => {},
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else => return err,
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}
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};
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}
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// Check if the directory exists, create it if it doesn't
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_ = std.fs.makeDirAbsolute(config_dir) catch |err| {
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switch (err) {
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error.PathAlreadyExists => {},
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else => return err,
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}
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};
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// Try to create file and go on if it already exists
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_ = std.fs.createFileAbsolute(
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config_path,
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