mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-17 01:06:08 +03:00
do not block channel send while draining channel
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@ -143,10 +143,7 @@ pub fn run(self: *App) !void {
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/// Drain the mailbox.
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/// Drain the mailbox.
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fn drainMailbox(self: *App) !void {
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fn drainMailbox(self: *App) !void {
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var drain = self.mailbox.drain();
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while (self.mailbox.pop()) |message| {
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defer drain.deinit();
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while (drain.next()) |message| {
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log.debug("mailbox message={s}", .{@tagName(message)});
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log.debug("mailbox message={s}", .{@tagName(message)});
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switch (message) {
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switch (message) {
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.new_window => |msg| _ = try self.newWindow(msg),
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.new_window => |msg| _ = try self.newWindow(msg),
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@ -238,14 +238,7 @@ fn drainMailbox(self: *Thread) !void {
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const zone = trace(@src());
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const zone = trace(@src());
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defer zone.end();
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defer zone.end();
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// This holds the mailbox lock for the duration of the drain. The
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while (self.mailbox.pop()) |message| {
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// expectation is that all our message handlers will be non-blocking
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// ENOUGH to not mess up throughput on producers.
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var drain = self.mailbox.drain();
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defer drain.deinit();
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while (drain.next()) |message| {
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log.debug("mailbox message={}", .{message});
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log.debug("mailbox message={}", .{message});
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switch (message) {
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switch (message) {
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.focus => |v| {
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.focus => |v| {
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@ -162,11 +162,7 @@ fn drainMailbox(self: *Thread) !void {
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// expectation is that all our message handlers will be non-blocking
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// expectation is that all our message handlers will be non-blocking
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// ENOUGH to not mess up throughput on producers.
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// ENOUGH to not mess up throughput on producers.
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var redraw: bool = false;
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var redraw: bool = false;
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{
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while (self.mailbox.pop()) |message| {
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var drain = self.mailbox.drain();
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defer drain.deinit();
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while (drain.next()) |message| {
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// If we have a message we always redraw
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// If we have a message we always redraw
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redraw = true;
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redraw = true;
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@ -181,7 +177,6 @@ fn drainMailbox(self: *Thread) !void {
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},
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},
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}
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}
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}
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}
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}
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// Trigger a redraw after we've drained so we don't waste cyces
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// Trigger a redraw after we've drained so we don't waste cyces
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// messaging a redraw.
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// messaging a redraw.
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