diff --git a/src/renderer/Metal.zig b/src/renderer/Metal.zig index 990425517..6aac83419 100644 --- a/src/renderer/Metal.zig +++ b/src/renderer/Metal.zig @@ -207,6 +207,7 @@ pub const GPUState = struct { for (&self.frames) |*frame| frame.deinit(); self.instance.deinit(); self.queue.release(); + self.device.release(); } /// Get the next frame state to draw to. This will wait on the