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https://github.com/ghostty-org/ghostty.git
synced 2025-07-20 02:36:22 +03:00
test rendering box glyphs, looks OKAY
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@ -289,6 +289,17 @@ pub fn create(alloc: Allocator, app: *App, config: *const Config) !*Window {
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// Pre-calculate our initial cell size ourselves.
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const cell_size = try renderer.CellSize.init(alloc, font_group);
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// Setup our box font
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font_group.group.box_font = font.BoxFont{
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.width = @floatToInt(u32, cell_size.width),
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.height = @floatToInt(u32, cell_size.height),
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.thickness = 2,
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};
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// TEST
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const idx = (try font_group.indexForCodepoint(alloc, 0x2500, .regular, null)).?;
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_ = try font_group.renderGlyph(alloc, idx, 0x2500, null);
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// Convert our padding from points to pixels
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const padding_x = (@intToFloat(f32, config.@"window-padding-x") * x_dpi) / 72;
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const padding_y = (@intToFloat(f32, config.@"window-padding-y") * y_dpi) / 72;
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@ -237,7 +237,19 @@ fn indexForCodepointExact(self: Group, cp: u32, style: Style, p: ?Presentation)
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return null;
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}
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/// Return the Face represented by a given FontIndex.
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/// Returns the presentation for a specific font index. This is useful for
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/// determining what atlas is needed.
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pub fn presentationFromIndex(self: Group, index: FontIndex) !font.Presentation {
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if (index.special()) |sp| switch (sp) {
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.box => return .text,
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};
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const face = try self.faceFromIndex(index);
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return face.presentation;
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}
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/// Return the Face represented by a given FontIndex. Note that special
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/// fonts (i.e. box glyphs) do not have a face.
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pub fn faceFromIndex(self: Group, index: FontIndex) !Face {
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if (index.special() != null) return error.SpecialHasNoFace;
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const deferred = &self.faces.get(index.style).items[@intCast(usize, index.idx)];
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@ -132,8 +132,10 @@ pub fn renderGlyph(
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if (gop.found_existing) return gop.value_ptr.*;
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// Uncached, render it
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const face = try self.group.faceFromIndex(index);
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const atlas: *Atlas = if (face.presentation == .emoji) &self.atlas_color else &self.atlas_greyscale;
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const atlas: *Atlas = switch (try self.group.presentationFromIndex(index)) {
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.text => &self.atlas_greyscale,
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.emoji => &self.atlas_color,
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};
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const glyph = self.group.renderGlyph(
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alloc,
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atlas,
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@ -501,6 +501,12 @@ pub fn setFontSize(self: *OpenGL, size: font.face.DesiredSize) !void {
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if (std.meta.eql(self.cell_size, new_cell_size)) return;
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self.cell_size = new_cell_size;
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// Set the cell size of the box font
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if (self.font_group.group.box_font) |*box| {
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box.width = @floatToInt(u32, self.cell_size.width);
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box.height = @floatToInt(u32, self.cell_size.height);
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}
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// Notify the window that the cell size changed.
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_ = self.window_mailbox.push(.{
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.cell_size = new_cell_size,
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