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bug: assume focused on launch
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@ -394,7 +394,7 @@ pub fn create(alloc: Allocator, loop: libuv.Loop, config: *const Config) !*Windo
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.renderer_thread = render_thread,
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.renderer_state = .{
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.mutex = mutex,
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.focused = false,
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.focused = true,
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.resize_screen = screen_size,
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.cursor = .{
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.style = .blinking_block,
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