Merge pull request #249 from mitchellh/fix-typos

Fix typos
This commit is contained in:
Mitchell Hashimoto
2023-08-08 08:09:43 -07:00
committed by GitHub
38 changed files with 52 additions and 52 deletions

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@ -116,7 +116,7 @@ it may have encountered. Ghostty currently ignores errors and treats it
as if the configuration had not been set, so this is the best place to look as if the configuration had not been set, so this is the best place to look
if something isn't working. if something isn't working.
Eventually, we'll have a better mecanism for showing errors to the user. Eventually, we'll have a better mechanism for showing errors to the user.
### Shell Integration ### Shell Integration
@ -205,7 +205,7 @@ uses a CPU renderer if ligatures are enabled). We can maintain roughly
usually rendering much lower due to little screen changes. usually rendering much lower due to little screen changes.
For IO, we have a dedicated IO thread that maintains very little jitter For IO, we have a dedicated IO thread that maintains very little jitter
under heavy IO load (i.e. `cat <big file>.txt`). On bechmarks for IO, under heavy IO load (i.e. `cat <big file>.txt`). On benchmarks for IO,
we're usually top of the class by a large margin over popular terminal we're usually top of the class by a large margin over popular terminal
emulators. For example, reading a dump of plain text is 4x faster compared emulators. For example, reading a dump of plain text is 4x faster compared
to iTerm and Kitty, and 2x faster than Terminal.app. Alacritty is very to iTerm and Kitty, and 2x faster than Terminal.app. Alacritty is very

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@ -228,7 +228,7 @@ pub fn build(b: *std.Build) !void {
try exe.step.addError( try exe.step.addError(
"\x1b[" ++ color_map.get("yellow").? ++ "\x1b[" ++ color_map.get("yellow").? ++
"\x1b[" ++ color_map.get("d").? ++ "\x1b[" ++ color_map.get("d").? ++
\\Detected building on and for NixOS outside of the Nix shell enviornment. \\Detected building on and for NixOS outside of the Nix shell environment.
\\ \\
\\The resulting ghostty binary will likely fail on launch because it is \\The resulting ghostty binary will likely fail on launch because it is
\\unable to dynamically load the windowing libs (X11, Wayland, etc.). \\unable to dynamically load the windowing libs (X11, Wayland, etc.).
@ -633,7 +633,7 @@ fn addDeps(
// Wasm we do manually since it is such a different build. // Wasm we do manually since it is such a different build.
if (step.target.getCpuArch() == .wasm32) { if (step.target.getCpuArch() == .wasm32) {
// We link this package but its a no-op since Tracy // We link this package but its a no-op since Tracy
// never actualy WORKS with wasm. // never actually WORKS with wasm.
step.addModule("tracy", tracylib.module(b)); step.addModule("tracy", tracylib.module(b));
step.addModule("utf8proc", utf8proc.module(b)); step.addModule("utf8proc", utf8proc.module(b));
step.addModule("zig-js", js.module(b)); step.addModule("zig-js", js.module(b));

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@ -13,7 +13,7 @@ Rings a "bell" to alert the operator to some condition.
## TODO ## TODO
* Add a configurable visuable bell -- common in most terminal emulators -- * Add a configurable visual bell -- common in most terminal emulators --
to flash the border. to flash the border.
* Mark the window as requesting attention, most operating systems support * Mark the window as requesting attention, most operating systems support
this. For example, Windows windows will flash in the toolbar. this. For example, Windows windows will flash in the toolbar.

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@ -12,7 +12,7 @@ TODO: Details about how this interacts with soft wrapping.
## Implementation Details ## Implementation Details
* ghostty implements this naively as `cursor.x -|= 1` (`-|=` being a * ghostty implements this naively as `cursor.x -|= 1` (`-|=` being a
saturating substraction). saturating subtraction).
## TODO ## TODO

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@ -5,4 +5,4 @@
| Text | `ESC H` | | Text | `ESC H` |
| Hex | `0x18 0x48` | | Hex | `0x18 0x48` |
Mark the current cursor colum as a tab stop. Mark the current cursor column as a tab stop.

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@ -18,7 +18,7 @@ struct PrimaryView: View {
// This handles non-native fullscreen // This handles non-native fullscreen
@State private var fullScreen = FullScreenHandler() @State private var fullScreen = FullScreenHandler()
// This seems like a crutch after switchign from SwiftUI to AppKit lifecycle. // This seems like a crutch after switching from SwiftUI to AppKit lifecycle.
@FocusState private var focused: Bool @FocusState private var focused: Bool
@FocusedValue(\.ghosttySurfaceView) private var focusedSurface @FocusedValue(\.ghosttySurfaceView) private var focusedSurface

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@ -1,4 +1,4 @@
# TODO(mitchellh): This currenly doesn't fully work. It generates a binary # TODO(mitchellh): This currently doesn't fully work. It generates a binary
# that smashes the stack on run. I'm not sure why. # that smashes the stack on run. I'm not sure why.
{ stdenv { stdenv
, lib , lib

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@ -73,7 +73,7 @@ pub const Pattern = opaque {
/// Move to the next object, returns true if there is another /// Move to the next object, returns true if there is another
/// object and false otherwise. If this is the first call, this /// object and false otherwise. If this is the first call, this
/// will be teh first object. /// will be the first object.
pub fn next(self: *ObjectIterator) bool { pub fn next(self: *ObjectIterator) bool {
// Null means our first iterator // Null means our first iterator
if (self.iter == null) { if (self.iter == null) {

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@ -63,7 +63,7 @@ pub const Version = struct {
patch: i32, patch: i32,
/// Convert the version to a string. The buffer should be able to /// Convert the version to a string. The buffer should be able to
/// accomodate the size, recommended to be at least 8 chars wide. /// accommodate the size, recommended to be at least 8 chars wide.
/// The returned slice will be a slice of buf that contains the full /// The returned slice will be a slice of buf that contains the full
/// version string. /// version string.
pub fn toString(self: Version, buf: []u8) ![]const u8 { pub fn toString(self: Version, buf: []u8) ![]const u8 {

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@ -286,7 +286,7 @@ pub fn errorToInt(err: Error) c_int {
}; };
} }
test "error convertion" { test "error conversion" {
const expectError = @import("std").testing.expectError; const expectError = @import("std").testing.expectError;
try intToError(c.FT_Err_Ok); try intToError(c.FT_Err_Ok);

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@ -188,7 +188,7 @@ const Impl = struct {
} }
/// Mark the boundary of a frame. Good for continuous frames. For /// Mark the boundary of a frame. Good for continuous frames. For
/// discontinous frames, use frame() and defer end(). /// discontinuous frames, use frame() and defer end().
pub inline fn frameMark() void { pub inline fn frameMark() void {
c.___tracy_emit_frame_mark(null); c.___tracy_emit_frame_mark(null);
} }

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@ -901,7 +901,7 @@ pub fn charCallback(self: *Surface, codepoint: u21) !void {
self.renderer_state.mutex.lock(); self.renderer_state.mutex.lock();
defer self.renderer_state.mutex.unlock(); defer self.renderer_state.mutex.unlock();
// Clear the selction if we have one. // Clear the selection if we have one.
if (self.io.terminal.screen.selection != null) { if (self.io.terminal.screen.selection != null) {
self.io.terminal.screen.selection = null; self.io.terminal.screen.selection = null;
try self.queueRender(); try self.queueRender();
@ -1141,7 +1141,7 @@ pub fn scrollCallback(
// Add our previously saved pending amount to the offset to get the // Add our previously saved pending amount to the offset to get the
// new offset value. // new offset value.
// //
// NOTE: we currently mutiply by -1 because macOS sends the opposite // NOTE: we currently multiply by -1 because macOS sends the opposite
// of what we expect. This is jank we should audit our sign usage and // of what we expect. This is jank we should audit our sign usage and
// carefully document what we expect so this can work cross platform. // carefully document what we expect so this can work cross platform.
// Right now this isn't important because macOS is the only high-precision // Right now this isn't important because macOS is the only high-precision
@ -1653,7 +1653,7 @@ pub fn cursorPosCallback(
// If the cursor isn't clicked currently, it doesn't matter // If the cursor isn't clicked currently, it doesn't matter
if (self.mouse.click_state[@intFromEnum(input.MouseButton.left)] != .press) return; if (self.mouse.click_state[@intFromEnum(input.MouseButton.left)] != .press) return;
// All roads lead to requiring a re-render at this pont. // All roads lead to requiring a re-render at this point.
try self.queueRender(); try self.queueRender();
// If our y is negative, we're above the window. In this case, we scroll // If our y is negative, we're above the window. In this case, we scroll
@ -1756,7 +1756,7 @@ fn dragLeftClickSingle(
if (reset) self.io.terminal.screen.selection = null; if (reset) self.io.terminal.screen.selection = null;
} }
// Our logic for determing if the starting cell is selected: // Our logic for determining if the starting cell is selected:
// //
// - The "xboundary" is 60% the width of a cell from the left. We choose // - The "xboundary" is 60% the width of a cell from the left. We choose
// 60% somewhat arbitrarily based on feeling. // 60% somewhat arbitrarily based on feeling.
@ -1918,7 +1918,7 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !void
.cursor_key => |ck| { .cursor_key => |ck| {
// We send a different sequence depending on if we're // We send a different sequence depending on if we're
// in cursor keys mode. We're in "normal" mode if cursor // in cursor keys mode. We're in "normal" mode if cursor
// keys mdoe is NOT set. // keys mode is NOT set.
const normal = normal: { const normal = normal: {
self.renderer_state.mutex.lock(); self.renderer_state.mutex.lock();
defer self.renderer_state.mutex.unlock(); defer self.renderer_state.mutex.unlock();

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@ -275,7 +275,7 @@ pub const Surface = struct {
} }
pub fn updateSize(self: *Surface, width: u32, height: u32) void { pub fn updateSize(self: *Surface, width: u32, height: u32) void {
// Runtimes sometimes generate superflous resize events even // Runtimes sometimes generate superfluous resize events even
// if the size did not actually change (SwiftUI). We check // if the size did not actually change (SwiftUI). We check
// that the size actually changed from what we last recorded // that the size actually changed from what we last recorded
// since resizes are expensive. // since resizes are expensive.
@ -470,7 +470,7 @@ pub const CAPI = struct {
return surface.app; return surface.app;
} }
/// Returns ture if the surface has transparency set. /// Returns true if the surface has transparency set.
export fn ghostty_surface_transparent(surface: *Surface) bool { export fn ghostty_surface_transparent(surface: *Surface) bool {
return surface.app.config.@"background-opacity" < 1.0; return surface.app.config.@"background-opacity" < 1.0;
} }

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@ -948,7 +948,7 @@ pub const Surface = struct {
}; };
} }
/// render singal /// render signal
fn gtkRender(area: *c.GtkGLArea, ctx: *c.GdkGLContext, ud: ?*anyopaque) callconv(.C) c.gboolean { fn gtkRender(area: *c.GtkGLArea, ctx: *c.GdkGLContext, ud: ?*anyopaque) callconv(.C) c.gboolean {
_ = area; _ = area;
_ = ctx; _ = ctx;
@ -962,7 +962,7 @@ pub const Surface = struct {
return 1; return 1;
} }
/// render singal /// render signal
fn gtkResize(area: *c.GtkGLArea, width: c.gint, height: c.gint, ud: ?*anyopaque) callconv(.C) void { fn gtkResize(area: *c.GtkGLArea, width: c.gint, height: c.gint, ud: ?*anyopaque) callconv(.C) void {
const self = userdataSelf(ud.?); const self = userdataSelf(ud.?);

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@ -43,7 +43,7 @@ pub const Artifact = enum {
/// Embeddable library /// Embeddable library
lib, lib,
/// The WASM-targetted module. /// The WASM-targeted module.
wasm_module, wasm_module,
pub fn detect() Artifact { pub fn detect() Artifact {

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@ -381,7 +381,7 @@ test "parseIntoField: struct with parse func" {
try testing.expectEqual(@as([]const u8, "HELLO!"), data.a.v); try testing.expectEqual(@as([]const u8, "HELLO!"), data.a.v);
} }
/// Returns an interator (implements "next") that reads CLI args by line. /// Returns an iterator (implements "next") that reads CLI args by line.
/// Each CLI arg is expected to be a single line. This is used to implement /// Each CLI arg is expected to be a single line. This is used to implement
/// configuration files. /// configuration files.
pub fn LineIterator(comptime ReaderType: type) type { pub fn LineIterator(comptime ReaderType: type) type {

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@ -29,7 +29,7 @@ pub const Config = struct {
/// a single value (yet). /// a single value (yet).
/// ///
/// The font feature will apply to all fonts rendered by Ghostty. A /// The font feature will apply to all fonts rendered by Ghostty. A
/// future enhancement will allow targetting specific faces. /// future enhancement will allow targeting specific faces.
/// ///
/// A valid value is the name of a feature. Prefix the feature with a /// A valid value is the name of a feature. Prefix the feature with a
/// "-" to explicitly disable it. Example: "ss20" or "-ss20". /// "-" to explicitly disable it. Example: "ss20" or "-ss20".
@ -120,7 +120,7 @@ pub const Config = struct {
/// "ctrl+a", "ctrl+shift+b", "up". Some notes: /// "ctrl+a", "ctrl+shift+b", "up". Some notes:
/// ///
/// - modifiers cannot repeat, "ctrl+ctrl+a" is invalid. /// - modifiers cannot repeat, "ctrl+ctrl+a" is invalid.
/// - modifers and key scan be in any order, "shift+a+ctrl" is weird, /// - modifiers and key scan be in any order, "shift+a+ctrl" is weird,
/// but valid. /// but valid.
/// - only a single key input is allowed, "ctrl+a+b" is invalid. /// - only a single key input is allowed, "ctrl+a+b" is invalid.
/// ///

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@ -1,6 +1,6 @@
//! A font group is a a set of multiple font faces of potentially different //! A font group is a a set of multiple font faces of potentially different
//! styles that are used together to find glyphs. They usually share sizing //! styles that are used together to find glyphs. They usually share sizing
//! properties so that they can be used interchangably with each other in cases //! properties so that they can be used interchangeably with each other in cases
//! a codepoint doesn't map cleanly. For example, if a user requests a bold //! a codepoint doesn't map cleanly. For example, if a user requests a bold
//! char and it doesn't exist we can fallback to a regular non-bold char so //! char and it doesn't exist we can fallback to a regular non-bold char so
//! we show SOMETHING. //! we show SOMETHING.

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@ -377,7 +377,7 @@ pub const Face = struct {
// represent the amount under the baseline. We add this to our real // represent the amount under the baseline. We add this to our real
// baseline to get the actual value from the bottom (+y is up). // baseline to get the actual value from the bottom (+y is up).
// The final underline position is +y from the TOP (confusing) // The final underline position is +y from the TOP (confusing)
// so we have to substract from the cell height. // so we have to subtract from the cell height.
const underline_position = cell_height - const underline_position = cell_height -
(cell_baseline + @ceil(@as(f32, @floatCast(ct_font.getUnderlinePosition())))) + (cell_baseline + @ceil(@as(f32, @floatCast(ct_font.getUnderlinePosition())))) +
1; 1;

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@ -122,7 +122,7 @@ pub const Face = struct {
const p: font.Presentation = if (cp <= 255) .text else p: { const p: font.Presentation = if (cp <= 255) .text else p: {
break :p self.glyphPresentation(cp) catch { break :p self.glyphPresentation(cp) catch {
// In this case, we assume we are unable to render // In this case, we assume we are unable to render
// this glyph and therefore jus say we don't support it. // this glyph and therefore just say we don't support it.
return null; return null;
}; };
}; };

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@ -34,7 +34,7 @@ pub const options: struct {
} = .{ } = .{
// TODO: we need to modify the build config for wasm builds. the issue // TODO: we need to modify the build config for wasm builds. the issue
// is we're sharing the build config options between all exes in build.zig. // is we're sharing the build config options between all exes in build.zig.
// We need to construt it per target. // We need to construct it per target.
.backend = if (builtin.target.isWasm()) .web_canvas else build_config.font_backend, .backend = if (builtin.target.isWasm()) .web_canvas else build_config.font_backend,
}; };

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@ -46,7 +46,7 @@ pub const RunIterator = struct {
// We're over at the max // We're over at the max
if (self.i >= max) return null; if (self.i >= max) return null;
// Track the font for our curent run // Track the font for our current run
var current_font: font.Group.FontIndex = .{}; var current_font: font.Group.FontIndex = .{};
// Allow the hook to prepare // Allow the hook to prepare

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@ -31,7 +31,7 @@ height: u32,
/// want to do any DPI scaling, it is expected to be done earlier. /// want to do any DPI scaling, it is expected to be done earlier.
thickness: u32, thickness: u32,
/// The position fo the underline. /// The position of the underline.
underline_position: u32 = 0, underline_position: u32 = 0,
/// Returns true if the codepoint exists in our sprite font. /// Returns true if the codepoint exists in our sprite font.

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@ -37,7 +37,7 @@ pub const Action = enum(c_int) {
/// The set of keys that can map to keybindings. These have no fixed enum /// The set of keys that can map to keybindings. These have no fixed enum
/// values because we map platform-specific keys to this set. Note that /// values because we map platform-specific keys to this set. Note that
/// this only needs to accomodate what maps to a key. If a key is not bound /// this only needs to accommodate what maps to a key. If a key is not bound
/// to anything and the key can be mapped to a printable character, then that /// to anything and the key can be mapped to a printable character, then that
/// unicode character is sent directly to the pty. /// unicode character is sent directly to the pty.
/// ///

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@ -50,7 +50,7 @@ pub const MouseButton = enum(c_int) {
/// The "momentum" of a mouse scroll event. This matches the macOS events /// The "momentum" of a mouse scroll event. This matches the macOS events
/// because it is the only reliable source right now of momentum events. /// because it is the only reliable source right now of momentum events.
/// This is used to handle "intertial scrolling" (i.e. flicking). /// This is used to handle "inertial scrolling" (i.e. flicking).
/// ///
/// https://developer.apple.com/documentation/appkit/nseventphase /// https://developer.apple.com/documentation/appkit/nseventphase
pub const MouseMomentum = enum(u3) { pub const MouseMomentum = enum(u3) {
@ -71,7 +71,7 @@ pub const ScrollMods = packed struct(u8) {
precision: bool = false, precision: bool = false,
/// The momentum phase (if available, supported) of the scroll event. /// The momentum phase (if available, supported) of the scroll event.
/// This is used to handle "intertial scrolling" (i.e. flicking). /// This is used to handle "inertial scrolling" (i.e. flicking).
momentum: MouseMomentum = .none, momentum: MouseMomentum = .none,
_padding: u4 = 0, _padding: u4 = 0,

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@ -2,7 +2,7 @@ const std = @import("std");
const assert = std.debug.assert; const assert = std.debug.assert;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
/// Create a HashMap for a key type that can be autoamtically hashed. /// Create a HashMap for a key type that can be automatically hashed.
/// If you want finer-grained control, use HashMap directly. /// If you want finer-grained control, use HashMap directly.
pub fn AutoHashMap(comptime K: type, comptime V: type) type { pub fn AutoHashMap(comptime K: type, comptime V: type) type {
return HashMap( return HashMap(

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@ -129,7 +129,7 @@ pub const GlobalState = struct {
errdefer self.deinit(); errdefer self.deinit();
self.gpa = gpa: { self.gpa = gpa: {
// Use the libc allocator if it is available beacuse it is WAY // Use the libc allocator if it is available because it is WAY
// faster than GPA. We only do this in release modes so that we // faster than GPA. We only do this in release modes so that we
// can get easy memory leak detection in debug modes. // can get easy memory leak detection in debug modes.
if (builtin.link_libc) { if (builtin.link_libc) {

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@ -1,6 +1,6 @@
//! OpenGL bindings. //! OpenGL bindings.
//! //!
//! These are pupose-built for usage within this program. While they closely //! These are purpose-built for usage within this program. While they closely
//! align with the OpenGL C APIs, they aren't meant to be general purpose, //! align with the OpenGL C APIs, they aren't meant to be general purpose,
//! they aren't meant to have 100% API coverage, and they aren't meant to //! they aren't meant to have 100% API coverage, and they aren't meant to
//! be hyper-performant. //! be hyper-performant.

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@ -134,7 +134,7 @@ pub const Padding = struct {
}; };
} }
/// Add another padding to ths one /// Add another padding to this one
pub fn add(self: Padding, other: Padding) Padding { pub fn add(self: Padding, other: Padding) Padding {
return .{ return .{
.top = self.top + other.top, .top = self.top + other.top,

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@ -27,7 +27,7 @@
# Ghostty in all shells should add the following lines to their .zshrc: # Ghostty in all shells should add the following lines to their .zshrc:
# #
# if [[ -n $GHOSTTY_RESOURCES_DIR ]]; then # if [[ -n $GHOSTTY_RESOURCES_DIR ]]; then
# autoload -Uz -- "$GHOSTTY_RESOURCSE_DIR"/shell-integration/zsh/ghostty-integration # autoload -Uz -- "$GHOSTTY_RESOURCES_DIR"/shell-integration/zsh/ghostty-integration
# ghostty-integration # ghostty-integration
# unfunction ghostty-integration # unfunction ghostty-integration
# fi # fi

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@ -212,8 +212,8 @@ pub fn init() Parser {
return .{}; return .{};
} }
/// Next consums the next character c and returns the actions to execute. /// Next consumes the next character c and returns the actions to execute.
/// Up to 3 actions may need to be exected -- in order -- representing /// Up to 3 actions may need to be executed -- in order -- representing
/// the state exit, transition, and entry actions. /// the state exit, transition, and entry actions.
pub fn next(self: *Parser, c: u8) [3]?Action { pub fn next(self: *Parser, c: u8) [3]?Action {
const tracy = trace(@src()); const tracy = trace(@src());

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@ -207,7 +207,7 @@ pub const Cell = struct {
/// two cells. The following cell ALWAYS is a space. /// two cells. The following cell ALWAYS is a space.
wide: bool = false, wide: bool = false,
/// Notes that this only exists to be blank for a preceeding /// Notes that this only exists to be blank for a preceding
/// wide character (tail) or following (head). /// wide character (tail) or following (head).
wide_spacer_tail: bool = false, wide_spacer_tail: bool = false,
wide_spacer_head: bool = false, wide_spacer_head: bool = false,
@ -863,7 +863,7 @@ pub fn clone(self: *Screen, alloc: Allocator, top: RowIndex, bottom: RowIndex) !
// We also figure out the "max y" we can have based on the number // We also figure out the "max y" we can have based on the number
// of rows written. This is used to prevent from reading out of the // of rows written. This is used to prevent from reading out of the
// circular buffer where we might ahve no initialized data yet. // circular buffer where we might have no initialized data yet.
const max_y = max_y: { const max_y = max_y: {
const rows_written = self.rowsWritten(); const rows_written = self.rowsWritten();
const index = RowIndex{ .active = @min(rows_written -| 1, self.rows - 1) }; const index = RowIndex{ .active = @min(rows_written -| 1, self.rows - 1) };
@ -1033,7 +1033,7 @@ pub fn scrollRegionUp(self: *Screen, top: RowIndex, bottom: RowIndex, count: usi
// The total amount we're going to copy // The total amount we're going to copy
const total_copy = (height - count) * (self.cols + 1); const total_copy = (height - count) * (self.cols + 1);
// Fast-path is that we have a contigous buffer in our circular buffer. // Fast-path is that we have a contiguous buffer in our circular buffer.
// In this case we can do some memmoves. // In this case we can do some memmoves.
if (slices[1].len == 0) { if (slices[1].len == 0) {
const buf = slices[0]; const buf = slices[0];
@ -1996,7 +1996,7 @@ pub fn resizeWithoutReflow(self: *Screen, rows: usize, cols: usize) !void {
// Convert our cursor to screen coordinates so we can preserve it. // Convert our cursor to screen coordinates so we can preserve it.
// The cursor is normally in active coordinates, but by converting to // The cursor is normally in active coordinates, but by converting to
// screen we can accomodate keeping it on the same place if we retain // screen we can accommodate keeping it on the same place if we retain
// the same scrollback. // the same scrollback.
const old_cursor_y_screen = RowIndexTag.active.index(old.cursor.y).toScreen(&old).screen; const old_cursor_y_screen = RowIndexTag.active.index(old.cursor.y).toScreen(&old).screen;
self.cursor.x = @min(old.cursor.x, self.cols - 1); self.cursor.x = @min(old.cursor.x, self.cols - 1);

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@ -19,7 +19,7 @@ const fastmem = @import("../fastmem.zig");
const Unit = u8; const Unit = u8;
const unit_bits = @bitSizeOf(Unit); const unit_bits = @bitSizeOf(Unit);
/// The number of columsn we preallocate for. This is kind of high which /// The number of columns we preallocate for. This is kind of high which
/// costs us some memory, but this is more columns than my 6k monitor at /// costs us some memory, but this is more columns than my 6k monitor at
/// 12-point font size, so this should prevent allocation in almost all /// 12-point font size, so this should prevent allocation in almost all
/// real world scenarios for the price of wasting at most /// real world scenarios for the price of wasting at most

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@ -1520,7 +1520,7 @@ pub fn markSemanticPrompt(self: *Terminal, p: SemanticPrompt) void {
} }
/// Returns true if the cursor is currently at a prompt. Another way to look /// Returns true if the cursor is currently at a prompt. Another way to look
/// at this is it returns false if the shell is currently outputing something. /// at this is it returns false if the shell is currently outputting something.
/// This requires shell integration (semantic prompt integration). /// This requires shell integration (semantic prompt integration).
/// ///
/// If the shell integration doesn't exist, this will always return false. /// If the shell integration doesn't exist, this will always return false.

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@ -6,7 +6,7 @@
//! But has some modifications: //! But has some modifications:
//! //!
//! * utf8 state introduced to detect UTF8-encoded sequences. The //! * utf8 state introduced to detect UTF8-encoded sequences. The
//! actual handling back OUT of the utf8 state is done manualy in the //! actual handling back OUT of the utf8 state is done manually in the
//! parser. //! parser.
//! //!
//! * csi_param accepts the colon character (':') since the SGR command //! * csi_param accepts the colon character (':') since the SGR command

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@ -458,7 +458,7 @@ pub fn Stream(comptime Handler: type) type {
); );
}, },
// CPR - Request Cursor Postion Report // CPR - Request Cursor Position Report
// TODO: test // TODO: test
'n' => if (@hasDecl(T, "deviceStatusReport")) try self.handler.deviceStatusReport( 'n' => if (@hasDecl(T, "deviceStatusReport")) try self.handler.deviceStatusReport(
switch (action.params.len) { switch (action.params.len) {

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@ -1,6 +1,6 @@
//! IO implementation and utilities. The IO implementation is responsible //! IO implementation and utilities. The IO implementation is responsible
//! for taking the config, spinning up a child process, and handling IO //! for taking the config, spinning up a child process, and handling IO
//! with the termianl. //! with the terminal.
pub usingnamespace @import("termio/message.zig"); pub usingnamespace @import("termio/message.zig");
pub const Exec = @import("termio/Exec.zig"); pub const Exec = @import("termio/Exec.zig");

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@ -69,7 +69,7 @@ pub const Message = union(enum) {
} }
}; };
/// Creates a union that can be used to accomodate data that fit within an array, /// Creates a union that can be used to accommodate data that fit within an array,
/// are a stable pointer, or require deallocation. This is helpful for thread /// are a stable pointer, or require deallocation. This is helpful for thread
/// messaging utilities. /// messaging utilities.
pub fn MessageData(comptime Elem: type, comptime small_size: comptime_int) type { pub fn MessageData(comptime Elem: type, comptime small_size: comptime_int) type {