mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00
themes: finish refactor
This commit is contained in:

committed by
Mitchell Hashimoto

parent
5e33d77160
commit
8c4cfc3bbb
@ -2,13 +2,15 @@ const std = @import("std");
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const inputpkg = @import("../input.zig");
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const args = @import("args.zig");
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const Action = @import("action.zig").Action;
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const Arena = std.heap.ArenaAllocator;
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const Allocator = std.mem.Allocator;
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const Config = @import("../config/Config.zig");
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const themepkg = @import("../config/theme.zig");
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const internal_os = @import("../os/main.zig");
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const global_state = &@import("../global.zig").state;
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pub const Options = struct {
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/// If true, print the full path to the theme.
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path: bool = false,
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/// If true, show a small preview of the theme.
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preview: bool = false,
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@ -45,17 +47,21 @@ pub const Options = struct {
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///
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/// Flags:
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///
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/// * `--path`: Show the full path to the theme.
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/// * `--preview`: Show a short preview of the theme colors.
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pub fn run(alloc: Allocator) !u8 {
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pub fn run(gpa_alloc: std.mem.Allocator) !u8 {
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var opts: Options = .{};
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defer opts.deinit();
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{
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var iter = try std.process.argsWithAllocator(alloc);
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var iter = try std.process.argsWithAllocator(gpa_alloc);
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defer iter.deinit();
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try args.parse(Options, alloc, &opts, &iter);
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try args.parse(Options, gpa_alloc, &opts, &iter);
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}
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var arena = std.heap.ArenaAllocator.init(gpa_alloc);
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const alloc = arena.allocator();
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const stderr = std.io.getStdErr().writer();
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const stdout = std.io.getStdOut().writer();
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@ -63,29 +69,12 @@ pub fn run(alloc: Allocator) !u8 {
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try stderr.print("Could not find the Ghostty resources directory. Please ensure " ++
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"that Ghostty is installed correctly.\n", .{});
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const paths: []const struct {
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type: Config.ThemeDirType,
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dir: ?[]const u8,
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} = &.{
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.{
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.type = .user,
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.dir = Config.themeDir(alloc, .user),
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},
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.{
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.type = .system,
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.dir = Config.themeDir(alloc, .system),
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},
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};
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const ThemeListElement = struct {
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type: Config.ThemeDirType,
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location: themepkg.Location,
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path: []const u8,
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theme: []const u8,
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fn deinit(self: *const @This(), alloc_: std.mem.Allocator) void {
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alloc_.free(self.path);
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alloc_.free(self.theme);
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}
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fn lessThan(_: void, lhs: @This(), rhs: @This()) bool {
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// TODO: use Unicode-aware comparison
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return std.ascii.orderIgnoreCase(lhs.theme, rhs.theme) == .lt;
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}
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};
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@ -93,40 +82,41 @@ pub fn run(alloc: Allocator) !u8 {
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var count: usize = 0;
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var themes = std.ArrayList(ThemeListElement).init(alloc);
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defer {
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for (themes.items) |v| v.deinit(alloc);
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themes.deinit();
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}
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for (paths) |path| {
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if (path.dir) |p| {
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defer alloc.free(p);
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var it = themepkg.LocationIterator{ .arena = &arena };
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var dir = try std.fs.cwd().openDir(p, .{ .iterate = true });
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defer dir.close();
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while (try it.next()) |loc| {
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var dir = std.fs.cwd().openDir(loc.dir, .{ .iterate = true }) catch |err| switch (err) {
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error.FileNotFound => continue,
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else => {
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std.debug.print("err: {}\n", .{err});
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continue;
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},
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};
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defer dir.close();
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var walker = dir.iterate();
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var walker = try dir.walk(alloc);
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defer walker.deinit();
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while (try walker.next()) |entry| {
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if (entry.kind != .file) continue;
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count += 1;
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try themes.append(.{
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.type = path.type,
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.path = try std.fs.path.join(alloc, &.{ p, entry.basename }),
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.theme = try alloc.dupe(u8, entry.basename),
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});
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}
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while (try walker.next()) |entry| {
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if (entry.kind != .file) continue;
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count += 1;
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try themes.append(.{
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.location = loc.location,
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.path = try std.fs.path.join(alloc, &.{ loc.dir, entry.name }),
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.theme = try alloc.dupe(u8, entry.name),
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});
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}
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}
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std.mem.sortUnstable(ThemeListElement, themes.items, {}, ThemeListElement.lessThan);
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for (themes.items) |theme| {
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try stdout.print("{s} ({s})\n", .{ theme.theme, @tagName(theme.type) });
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if (opts.path)
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try stdout.print("{s} ({s}) {s}\n", .{ theme.theme, @tagName(theme.location), theme.path })
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else
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try stdout.print("{s} ({s})\n", .{ theme.theme, @tagName(theme.location) });
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if (opts.preview) {
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var config = try Config.default(alloc);
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var config = try Config.default(gpa_alloc);
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defer config.deinit();
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if (config.loadFile(config._arena.?.allocator(), theme.path)) |_| {
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if (!config._errors.empty()) {
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@ -247,7 +247,8 @@ const c = @cImport({
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///
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/// If the theme is not an absolute pathname, two different directories will be
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/// searched for a file name that matches the theme. This is case sensitive on
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/// systems with case-sensitive filesystems.
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/// systems with case-sensitive filesystems. It is an error for it to include
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/// path separators.
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///
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/// The first directory is the `themes` subdirectory of your Ghostty
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/// configuration directory. This is `$XDG_CONFIG_DIR/ghostty/themes` or
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@ -2204,11 +2205,9 @@ pub fn themeDir(alloc: std.mem.Allocator, type_: ThemeDirType) ?[]const u8 {
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}
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fn loadTheme(self: *Config, theme: []const u8) !void {
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const alloc = self._arena.?.allocator();
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// Find our theme file and open it. See the open function for details.
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const file: std.fs.File = (try themepkg.open(
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alloc,
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&self._arena.?,
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theme,
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&self._errors,
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)) orelse return;
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@ -1,48 +1,43 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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const global_state = &@import("../main.zig").state;
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const internal_os = @import("../os/main.zig");
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const ErrorList = @import("ErrorList.zig");
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/// Location of possible themes. The order of this enum matters because
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/// it defines the priority of theme search (from top to bottom).
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/// Location of possible themes. The order of this enum matters because it
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/// defines the priority of theme search (from top to bottom).
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pub const Location = enum {
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user, // xdg config dir
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user, // XDG config dir
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resources, // Ghostty resources dir
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/// Returns the directory for the given theme based on this location type.
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///
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/// This will return null with no error if the directory type doesn't
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/// exist or is invalid for any reason. For example, it is perfectly
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/// valid to install and run Ghostty without the resources directory.
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/// This will return null with no error if the directory type doesn't exist
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/// or is invalid for any reason. For example, it is perfectly valid to
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/// install and run Ghostty without the resources directory.
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///
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/// This may allocate memory but it isn't guaranteed so the allocator
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/// should be something like an arena. It isn't safe to always free the
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/// resulting pointer.
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/// Due to the way allocations are handled, a pointer to an Arena allocator
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/// must be used.
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pub fn dir(
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self: Location,
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alloc_arena: Allocator,
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theme: []const u8,
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arena: *ArenaAllocator,
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) error{OutOfMemory}!?[]const u8 {
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if (comptime std.debug.runtime_safety) {
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assert(!std.fs.path.isAbsolute(theme));
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}
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const alloc = arena.allocator();
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// if (comptime std.debug.runtime_safety) {
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// assert(!std.fs.path.isAbsolute(theme));
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// }
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return switch (self) {
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.user => user: {
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var buf: [std.fs.max_path_bytes]u8 = undefined;
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const subdir = std.fmt.bufPrint(
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&buf,
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"ghostty/themes/{s}",
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.{theme},
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) catch |err| switch (err) {
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error.NoSpaceLeft => return error.OutOfMemory,
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};
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const subdir = std.fs.path.join(alloc, &.{
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"ghostty", "themes",
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}) catch return error.OutOfMemory;
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break :user internal_os.xdg.config(
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alloc_arena,
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alloc,
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.{ .subdir = subdir },
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) catch |err| switch (err) {
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error.OutOfMemory => return error.OutOfMemory,
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@ -55,32 +50,37 @@ pub const Location = enum {
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};
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},
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.resources => try std.fs.path.join(alloc_arena, &.{
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.resources => try std.fs.path.join(alloc, &.{
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global_state.resources_dir orelse return null,
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"themes",
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theme,
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}),
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};
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}
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};
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/// An iterator that returns all possible locations for a theme in order
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/// of priority.
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/// An iterator that returns all possible directories for finding themes in
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/// order of priority.
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pub const LocationIterator = struct {
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alloc_arena: Allocator,
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theme: []const u8,
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arena: *ArenaAllocator,
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i: usize = 0,
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pub fn next(self: *LocationIterator) !?[]const u8 {
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pub fn next(self: *LocationIterator) !?struct {
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location: Location,
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dir: []const u8,
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} {
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const max = @typeInfo(Location).Enum.fields.len;
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while (true) {
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if (self.i >= max) return null;
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const loc: Location = @enumFromInt(self.i);
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std.debug.print("a: {d} {d}\n", .{ self.i, max });
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while (self.i < max) {
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std.debug.print("b: {d}\n", .{self.i});
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const location: Location = @enumFromInt(self.i);
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self.i += 1;
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const dir_ = try loc.dir(self.alloc_arena, self.theme);
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const dir = dir_ orelse continue;
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return dir;
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if (try location.dir(self.arena)) |dir|
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return .{
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.location = location,
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.dir = dir,
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};
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}
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return null;
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}
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pub fn reset(self: *LocationIterator) void {
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@ -94,23 +94,42 @@ pub const LocationIterator = struct {
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///
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/// One error that is not recoverable and may be returned is OOM. This is
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/// always a critical error for configuration loading so it is returned.
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///
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/// Due to the way allocations are handled, a pointer to an Arena allocator
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/// must be used.
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pub fn open(
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alloc_arena: Allocator,
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arena: *ArenaAllocator,
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theme: []const u8,
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errors: *ErrorList,
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) error{OutOfMemory}!?std.fs.File {
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// Absolute themes are loaded a different path.
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if (std.fs.path.isAbsolute(theme)) return try openAbsolute(
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alloc_arena,
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arena,
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theme,
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errors,
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);
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const alloc = arena.allocator();
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const basename = std.fs.path.basename(theme);
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if (!std.mem.eql(u8, theme, basename)) {
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try errors.add(alloc, .{
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.message = try std.fmt.allocPrintZ(
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alloc,
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"theme \"{s}\" cannot include path separators unless it is an absolute path",
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.{theme},
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),
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});
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return null;
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}
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// Iterate over the possible locations to try to find the
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// one that exists.
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var it: LocationIterator = .{ .alloc_arena = alloc_arena, .theme = theme };
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var it: LocationIterator = .{ .arena = arena };
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const cwd = std.fs.cwd();
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while (try it.next()) |path| {
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while (try it.next()) |loc| {
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const path = try std.fs.path.join(alloc, &.{ loc.dir, theme });
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if (cwd.openFile(path, .{})) |file| {
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return file;
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} else |err| switch (err) {
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@ -119,9 +138,9 @@ pub fn open(
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// Anything else is an error we log and give up on.
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else => {
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try errors.add(alloc_arena, .{
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try errors.add(alloc, .{
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.message = try std.fmt.allocPrintZ(
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alloc_arena,
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alloc,
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"failed to load theme \"{s}\" from the file \"{s}\": {}",
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.{ theme, path, err },
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),
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@ -137,10 +156,11 @@ pub fn open(
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// This does double allocate some memory but for errors I think thats
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// fine.
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it.reset();
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while (try it.next()) |path| {
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try errors.add(alloc_arena, .{
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while (try it.next()) |loc| {
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const path = try std.fs.path.join(alloc, &.{ loc.dir, theme });
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try errors.add(alloc, .{
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.message = try std.fmt.allocPrintZ(
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alloc_arena,
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alloc,
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"theme \"{s}\" not found, tried path \"{s}\"",
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.{ theme, path },
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),
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@ -154,23 +174,27 @@ pub fn open(
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/// then messages will be appended to the given error list and null is
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/// returned. If a non-null return value is returned, there are never any
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/// errors added.
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///
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/// Due to the way allocations are handled, a pointer to an Arena allocator
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/// must be used.
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pub fn openAbsolute(
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alloc_arena: Allocator,
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arena: *ArenaAllocator,
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theme: []const u8,
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errors: *ErrorList,
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) error{OutOfMemory}!?std.fs.File {
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const alloc = arena.allocator();
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return std.fs.openFileAbsolute(theme, .{}) catch |err| {
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switch (err) {
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error.FileNotFound => try errors.add(alloc_arena, .{
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error.FileNotFound => try errors.add(alloc, .{
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.message = try std.fmt.allocPrintZ(
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alloc_arena,
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alloc,
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"failed to load theme from the path \"{s}\"",
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.{theme},
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),
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}),
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else => try errors.add(alloc_arena, .{
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else => try errors.add(alloc, .{
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.message = try std.fmt.allocPrintZ(
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alloc_arena,
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alloc,
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"failed to load theme from the path \"{s}\": {}",
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.{ theme, err },
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),
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