From 29312e76e5348f91b1227723ec4fce2df1c9cec7 Mon Sep 17 00:00:00 2001 From: Mitchell Hashimoto Date: Wed, 6 Dec 2023 11:38:26 -0800 Subject: [PATCH] core: mods change doesn't unhide mouse Fixes #989 --- src/Surface.zig | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/Surface.zig b/src/Surface.zig index 67aeb2d1d..9b278ac62 100644 --- a/src/Surface.zig +++ b/src/Surface.zig @@ -1245,12 +1245,17 @@ pub fn keyCallback( // This handles the scenario where URL highlighting should be // toggled for example. if (!self.mouse.mods.equal(event.mods)) mouse_mods: { + // Usually moving the cursor unhides the mouse so we need + // to hide it again if it was hidden. + const rehide = self.mouse.hidden; + // We set this to null to force link reprocessing since // mod changes can affect link highlighting. self.mouse.link_point = null; self.mouse.mods = event.mods; const pos = self.rt_surface.getCursorPos() catch break :mouse_mods; self.cursorPosCallback(pos) catch {}; + if (rehide) self.hideMouse(); } // When we are in the middle of a mouse event and we press shift,