diff --git a/macos/Sources/Ghostty/SurfaceView.swift b/macos/Sources/Ghostty/SurfaceView.swift index e4c9de1fd..8aa4e18ad 100644 --- a/macos/Sources/Ghostty/SurfaceView.swift +++ b/macos/Sources/Ghostty/SurfaceView.swift @@ -60,7 +60,7 @@ extension Ghostty { @EnvironmentObject private var ghostty: Ghostty.App // The visibility state of the mouse pointer - private var pointerVisibililty: BackportVisibility { + private var pointerVisibility: BackportVisibility { // If our window or surface loses focus we always bring it back if (!windowFocus || !surfaceFocus) { return .visible @@ -97,7 +97,7 @@ extension Ghostty { .focusedValue(\.ghosttySurfaceView, surfaceView) .focusedValue(\.ghosttySurfaceCellSize, surfaceView.cellSize) #if canImport(AppKit) - .backport.pointerVisibility(pointerVisibililty) + .backport.pointerVisibility(pointerVisibility) .backport.pointerStyle(surfaceView.pointerStyle) .onReceive(pubBecomeKey) { notification in guard let window = notification.object as? NSWindow else { return }