macos: detect IME input source change as part of keyDown event (#4609)

Fixes #4539

AquaSKK is a Japanese IME (Input Method Editor) for macOS. It uses
keyboard inputs to switch between input modes. I don't know any other
IMEs that do this, but it's possible that there are others. Prior to
this change, the keyboard inputs to switch between input modes were
being sent to the terminal, resulting in erroneous characters being
written.

This change adds a check during keyDown events to see if the input
source changed _during the event_. If it did, we assume an IME captured
it and we don't pass the event to the terminal.

This makes AquaSKK functional in Ghostty.
This commit is contained in:
Mitchell Hashimoto
2025-01-04 22:11:31 -08:00
committed by GitHub
3 changed files with 33 additions and 0 deletions

View File

@ -71,6 +71,7 @@
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A5CBD0592C9F37B10017A1AE /* Backport.swift in Sources */ = {isa = PBXBuildFile; fileRef = A5CEAFFE29C2410700646FDA /* Backport.swift */; };
@ -164,6 +165,7 @@
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A5CA378B2D2A4DE800931030 /* KeyboardLayout.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = KeyboardLayout.swift; sourceTree = "<group>"; };
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A5CBD0572C9F30860017A1AE /* Cursor.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Cursor.swift; sourceTree = "<group>"; };
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@ -267,6 +269,7 @@
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A59FB5D02AE0DEA7009128F3 /* MetalView.swift */,
A5CBD0552C9E65A50017A1AE /* DraggableWindowView.swift */,
C159E81C2B66A06B00FDFE9C /* OSColor+Extension.swift */,
@ -655,6 +658,7 @@
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A59FB5D12AE0DEA7009128F3 /* MetalView.swift in Sources */,
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View File

@ -805,8 +805,23 @@ extension Ghostty {
// know if these events cleared it.
let markedTextBefore = markedText.length > 0
// We need to know the keyboard layout before below because some keyboard
// input events will change our keyboard layout and we don't want those
// going to the terminal.
let keyboardIdBefore: String? = if (!markedTextBefore) {
KeyboardLayout.id
} else {
nil
}
self.interpretKeyEvents([translationEvent])
// If our keyboard changed from this we just assume an input method
// grabbed it and do nothing.
if (!markedTextBefore && keyboardIdBefore != KeyboardLayout.id) {
return
}
// If we have text, then we've composed a character, send that down. We do this
// first because if we completed a preedit, the text will be available here
// AND we'll have a preedit.

View File

@ -0,0 +1,14 @@
import Carbon
class KeyboardLayout {
/// Return a string ID of the current keyboard input source.
static var id: String? {
if let source = TISCopyCurrentKeyboardInputSource()?.takeRetainedValue(),
let sourceIdPointer = TISGetInputSourceProperty(source, kTISPropertyInputSourceID) {
let sourceId = unsafeBitCast(sourceIdPointer, to: CFString.self)
return sourceId as String
}
return nil
}
}