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https://github.com/ghostty-org/ghostty.git
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key.Binding and basic parsing
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@ -486,6 +486,7 @@ fn keyCallback(
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const tracy = trace(@src());
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defer tracy.end();
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//log.info("KEY {} {} {} {}", .{ key, scancode, mods, action });
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_ = scancode;
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if (action == .press and mods.super) {
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@ -542,7 +543,6 @@ fn keyCallback(
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}
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}
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//log.info("KEY {} {} {} {}", .{ key, scancode, mods, action });
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if (action == .press or action == .repeat) {
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const c: u8 = switch (key) {
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// Lots more of these:
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205
src/key.zig
Normal file
205
src/key.zig
Normal file
@ -0,0 +1,205 @@
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const std = @import("std");
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/// A single binding.
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pub const Binding = struct {
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/// The key that has to be pressed for this binding to take action.
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key: Key = .invalid,
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/// The key modifiers that must be active for this to match.
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mods: Mods = .{},
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/// The action to take if this binding matches
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action: Action,
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pub const Error = error{
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InvalidFormat,
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};
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/// Parse the format "ctrl+a=csi:A" into a binding. The format is
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/// specifically "trigger=action". Trigger is a "+"-delimited series of
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/// modifiers and keys. Action is the action name and optionally a
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/// parameter after a colon, i.e. "csi:A" or "ignore".
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pub fn parse(input: []const u8) !Binding {
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// Find the first = which splits are mapping into the trigger
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// and action, respectively.
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const eqlIdx = std.mem.indexOf(u8, input, "=") orelse return Error.InvalidFormat;
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// Accumulator for our result
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var result: Binding = .{ .action = undefined };
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// Determine our trigger conditions by parsing the part before
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// the "=", i.e. "ctrl+shift+a" or "a"
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var iter = std.mem.tokenize(u8, input[0..eqlIdx], "+");
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trigger: while (iter.next()) |part| {
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// All parts must be non-empty
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if (part.len == 0) return Error.InvalidFormat;
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// Check if its a modifier
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const modsInfo = @typeInfo(Mods).Struct;
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inline for (modsInfo.fields) |field| {
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if (field.field_type == bool) {
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if (std.mem.eql(u8, part, field.name)) {
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// Repeat not allowed
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if (@field(result.mods, field.name)) return Error.InvalidFormat;
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@field(result.mods, field.name) = true;
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continue :trigger;
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}
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}
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}
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// Check if its a key
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const keysInfo = @typeInfo(Key).Enum;
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inline for (keysInfo.fields) |field| {
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if (!std.mem.eql(u8, field.name, "invalid")) {
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if (std.mem.eql(u8, part, field.name)) {
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// Repeat not allowed
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if (result.key != .invalid) return Error.InvalidFormat;
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result.key = @field(Key, field.name);
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continue :trigger;
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}
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}
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}
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// We didn't recognize this value
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return Error.InvalidFormat;
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}
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// Split our action by colon. A colon may not exist for some
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// actions so it is optional. The part preceding the colon is the
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// action name.
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const actionRaw = input[eqlIdx + 1 ..];
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const colonIdx = std.mem.indexOf(u8, actionRaw, ":");
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const action = actionRaw[0..(colonIdx orelse actionRaw.len)];
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// An action name is always required
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if (action.len == 0) return Error.InvalidFormat;
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// Find a matching action
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const actionInfo = @typeInfo(Action).Union;
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inline for (actionInfo.fields) |field| {
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if (std.mem.eql(u8, action, field.name)) {
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// If the field type is void we expect no value
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if (field.field_type == void) {
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if (colonIdx != null) return Error.InvalidFormat;
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result.action = @unionInit(Action, field.name, {});
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}
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}
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}
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return result;
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}
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test "parse: triggers" {
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const testing = std.testing;
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// single character
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try testing.expectEqual(
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Binding{ .key = .a, .action = .{ .ignore = {} } },
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try parse("a=ignore"),
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);
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// single modifier
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try testing.expectEqual(Binding{
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.mods = .{ .shift = true },
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.key = .a,
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.action = .{ .ignore = {} },
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}, try parse("shift+a=ignore"));
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try testing.expectEqual(Binding{
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.mods = .{ .ctrl = true },
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.key = .a,
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.action = .{ .ignore = {} },
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}, try parse("ctrl+a=ignore"));
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// multiple modifier
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try testing.expectEqual(Binding{
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.mods = .{ .shift = true, .ctrl = true },
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.key = .a,
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.action = .{ .ignore = {} },
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}, try parse("shift+ctrl+a=ignore"));
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// key can come before modifier
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try testing.expectEqual(Binding{
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.mods = .{ .shift = true },
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.key = .a,
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.action = .{ .ignore = {} },
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}, try parse("a+shift=ignore"));
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// invalid key
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try testing.expectError(Error.InvalidFormat, parse("foo=ignore"));
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// repeated control
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try testing.expectError(Error.InvalidFormat, parse("shift+shift+a=ignore"));
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// multiple character
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try testing.expectError(Error.InvalidFormat, parse("a+b=ignore"));
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}
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};
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/// The set of actions that a keybinding can take.
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pub const Action = union(enum) {
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/// Ignore this key combination, don't send it to the child process,
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/// just black hole it.
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ignore: void,
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/// Send a CSI sequence. The value should be the CSI sequence
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/// without the CSI header ("ESC ]" or "\x1b]").
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csi: []const u8,
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};
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/// A bitmask for all key modifiers. This is taken directly from the
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/// GLFW representation, but we use this generically.
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pub const Mods = packed struct {
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shift: bool = false,
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ctrl: bool = false,
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alt: bool = false,
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super: bool = false,
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caps_lock: bool = false,
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num_lock: bool = false,
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_padding: u2 = 0,
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};
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/// The set of keys that can map to keybindings. These have no fixed enum
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/// values because we map platform-specific keys to this set. Note that
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/// this only needs to accomodate what maps to a key. If a key is not bound
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/// to anything and the key can be mapped to a printable character, then that
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/// unicode character is sent directly to the pty.
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pub const Key = enum {
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invalid,
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// a-z
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a,
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b,
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c,
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d,
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e,
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f,
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g,
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h,
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i,
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j,
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k,
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l,
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m,
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n,
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o,
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p,
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q,
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r,
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s,
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t,
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u,
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v,
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w,
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x,
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y,
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z,
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// To support more keys (there are obviously more!) add them here
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// and ensure the mapping is up to date in the Window key handler.
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};
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test {
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std.testing.refAllDecls(@This());
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}
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@ -110,4 +110,5 @@ test {
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// TODO
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_ = @import("config.zig");
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_ = @import("cli_args.zig");
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_ = @import("key.zig");
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}
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