renderer/opengl: remove strikethrough fg mode

This commit is contained in:
Mitchell Hashimoto
2024-04-22 10:40:26 -07:00
parent 4398896905
commit 5f4b33d610

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@ -53,7 +53,6 @@ pub const CellMode = enum(u8) {
fg = 2, fg = 2,
fg_constrained = 3, fg_constrained = 3,
fg_color = 7, fg_color = 7,
strikethrough = 8,
// Non-exhaustive because masks change it // Non-exhaustive because masks change it
_, _,