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renderer/metal: docs
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@ -64,7 +64,12 @@ pub fn Buffer(comptime T: type) type {
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return ptr[0..len];
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}
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/// Sync new contents to the buffer.
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/// Sync new contents to the buffer. The data is expected to be the
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/// complete contents of the buffer. If the amont of data is larger
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/// than the buffer length, the buffer will be reallocated.
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///
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/// If the amount of data is smaller than the buffer length, the
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/// remaining data in the buffer is left untouched.
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pub fn sync(self: *Self, device: objc.Object, data: []const T) !void {
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// If we need more bytes than our buffer has, we need to reallocate.
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const req_bytes = data.len * @sizeOf(T);
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