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https://github.com/ghostty-org/ghostty.git
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font: skeleton for box drawing and hook up to Group
This commit is contained in:
168
src/font/BoxFont.zig
Normal file
168
src/font/BoxFont.zig
Normal file
@ -0,0 +1,168 @@
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//! This file contains functions for drawing the box drawing characters
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//! (https://en.wikipedia.org/wiki/Box-drawing_character) and related
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//! characters that are provided by the terminal.
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const BoxFont = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const pixman = @import("pixman");
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const font = @import("main.zig");
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const Atlas = @import("../Atlas.zig");
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/// The cell width and height because the boxes are fit perfectly
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/// into a cell so that they all properly connect with zero spacing.
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width: u32,
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height: u32,
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/// Base thickness value for lines of the box. This is in points.
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thickness: u32,
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/// We use alpha-channel-only images for the box font so white causes
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/// a pixel to be shown.
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const white: pixman.Color = .{
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.red = 0xFFFF,
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.green = 0xFFFF,
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.blue = 0xFFFF,
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.alpha = 0xFFFF,
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};
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/// The thickness of a line.
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const Thickness = enum {
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light,
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heavy,
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/// Calculate the real height of a line based on its thickness
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/// and a base thickness value. The base thickness value is expected
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/// to be in pixels.
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fn height(self: Thickness, base: u32) u32 {
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return switch (self) {
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.light => base,
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.heavy => base * 3,
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};
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}
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};
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pub fn renderGlyph(
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self: BoxFont,
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alloc: Allocator,
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atlas: *Atlas,
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cp: u32,
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) !font.Glyph {
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assert(atlas.format == .greyscale);
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// TODO: render depending on cp
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_ = cp;
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// Determine the config for our image buffer. The images we draw
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// for boxes are always 8bpp
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const format: pixman.FormatCode = .a8;
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const stride = format.strideForWidth(self.width);
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const len = @intCast(usize, stride * @intCast(c_int, self.height));
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// Allocate our buffer
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var data = try alloc.alloc(u32, len);
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defer alloc.free(data);
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std.mem.set(u32, data, 0);
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// Create the image we'll draw to
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const img = try pixman.Image.createBitsNoClear(
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format,
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@intCast(c_int, self.width),
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@intCast(c_int, self.height),
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data.ptr,
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stride,
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);
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defer _ = img.unref();
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self.draw_box_drawings_light_horizontal(img);
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// Reserve our region in the atlas and render the glyph to it.
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const region = try atlas.reserve(alloc, self.width, self.height);
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if (region.width > 0 and region.height > 0) {
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// Convert our []u32 to []u8 since we use 8bpp formats
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assert(format.bpp() == 8);
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const len_u8 = len * 4;
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const data_u8 = @alignCast(@alignOf(u8), @ptrCast([*]u8, data.ptr)[0..len_u8]);
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const depth = atlas.format.depth();
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// We can avoid a buffer copy if our atlas width and bitmap
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// width match and the bitmap pitch is just the width (meaning
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// the data is tightly packed).
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const needs_copy = !(self.width * depth == stride);
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// If we need to copy the data, we copy it into a temporary buffer.
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const buffer = if (needs_copy) buffer: {
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var temp = try alloc.alloc(u8, self.width * self.height * depth);
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var dst_ptr = temp;
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var src_ptr = data_u8.ptr;
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var i: usize = 0;
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while (i < self.height) : (i += 1) {
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std.mem.copy(u8, dst_ptr, src_ptr[0 .. self.width * depth]);
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dst_ptr = dst_ptr[self.width * depth ..];
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src_ptr += @intCast(usize, stride);
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}
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break :buffer temp;
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} else data_u8[0..(self.width * self.height * depth)];
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defer if (buffer.ptr != data_u8.ptr) alloc.free(buffer);
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// Write the glyph information into the atlas
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assert(region.width == self.width);
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assert(region.height == self.height);
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atlas.set(region, buffer);
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}
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return font.Glyph{
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.width = self.width,
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.height = self.height,
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.offset_x = 0,
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.offset_y = 0,
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.atlas_x = region.x,
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.atlas_y = region.y,
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.advance_x = @intToFloat(f32, self.width),
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};
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}
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fn draw_box_drawings_light_horizontal(self: BoxFont, img: *pixman.Image) void {
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self.hline_middle(img, .light);
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}
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fn hline_middle(self: BoxFont, img: *pixman.Image, thickness: Thickness) void {
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const height = thickness.height(self.thickness);
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self.hline(img, 0, self.width, (self.height - height) / 2, height);
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}
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fn hline(
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self: BoxFont,
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img: *pixman.Image,
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x1: u32,
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x2: u32,
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y: u32,
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thickness_px: u32,
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) void {
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const boxes = &[_]pixman.Box32{
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.{
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.x1 = @intCast(i32, @min(@max(x1, 0), self.width)),
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.x2 = @intCast(i32, @min(@max(x2, 0), self.width)),
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.y1 = @intCast(i32, @min(@max(y, 0), self.height)),
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.y2 = @intCast(i32, @min(@max(y + thickness_px, 0), self.height)),
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},
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};
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img.fillBoxes(.src, white, boxes) catch {};
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}
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test "all" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var atlas_greyscale = try Atlas.init(alloc, 512, .greyscale);
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defer atlas_greyscale.deinit(alloc);
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const face: BoxFont = .{ .width = 18, .height = 36, .thickness = 2 };
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const glyph = try face.renderGlyph(alloc, &atlas_greyscale, 0x2500);
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try testing.expectEqual(@as(u32, face.width), glyph.width);
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try testing.expectEqual(@as(u32, face.height), glyph.height);
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}
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@ -47,9 +47,14 @@ size: font.face.DesiredSize,
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faces: StyleArray,
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faces: StyleArray,
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/// If discovery is available, we'll look up fonts where we can't find
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/// If discovery is available, we'll look up fonts where we can't find
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/// the codepoint.
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/// the codepoint. This can be set after initialization.
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discover: ?font.Discover = null,
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discover: ?font.Discover = null,
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/// Set this to a non-null value to enable box font glyph drawing. If this
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/// isn't enabled we'll just fall through to trying to use regular fonts
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/// to render box glyphs.
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box_font: ?font.BoxFont = null,
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pub fn init(
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pub fn init(
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alloc: Allocator,
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alloc: Allocator,
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lib: Library,
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lib: Library,
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@ -89,7 +94,7 @@ pub fn addFace(self: *Group, alloc: Allocator, style: Style, face: DeferredFace)
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const list = self.faces.getPtr(style);
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const list = self.faces.getPtr(style);
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// We have some special indexes so we must never pass those.
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// We have some special indexes so we must never pass those.
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if (list.items.len >= FontIndex.special_start - 1) return error.GroupFull;
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if (list.items.len >= FontIndex.Special.start - 1) return error.GroupFull;
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try list.append(alloc, face);
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try list.append(alloc, face);
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}
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}
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@ -119,17 +124,23 @@ pub const FontIndex = packed struct {
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const idx_bits = 8 - @typeInfo(@typeInfo(Style).Enum.tag_type).Int.bits;
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const idx_bits = 8 - @typeInfo(@typeInfo(Style).Enum.tag_type).Int.bits;
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pub const IndexInt = @Type(.{ .Int = .{ .signedness = .unsigned, .bits = idx_bits } });
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pub const IndexInt = @Type(.{ .Int = .{ .signedness = .unsigned, .bits = idx_bits } });
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/// Special indexes. They start at "special_start" and are guaranteed
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/// The special-case fonts that we support.
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/// to not be less than that.
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pub const Special = enum(IndexInt) {
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pub const special_start = std.math.maxInt(IndexInt);
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// We start all special fonts at this index so they can be detected.
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pub const start = std.math.maxInt(IndexInt);
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/// Our box drawing font is always specified by box_index. This font
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/// Box drawing, this is rendered JIT using 2D graphics APIs.
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/// is rendered just-in-time using 2D graphics APIs.
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box = start,
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pub const box: FontIndex = .{ .idx = special_start };
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};
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style: Style = .regular,
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style: Style = .regular,
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idx: IndexInt = 0,
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idx: IndexInt = 0,
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/// Initialize a special font index.
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pub fn initSpecial(v: Special) FontIndex {
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return .{ .style = .regular, .idx = @enumToInt(v) };
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}
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/// Convert to int
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/// Convert to int
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pub fn int(self: FontIndex) u8 {
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pub fn int(self: FontIndex) u8 {
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return @bitCast(u8, self);
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return @bitCast(u8, self);
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@ -138,8 +149,9 @@ pub const FontIndex = packed struct {
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/// Returns true if this is a "special" index which doesn't map to
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/// Returns true if this is a "special" index which doesn't map to
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/// a real font face. We can still render it but there is no face for
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/// a real font face. We can still render it but there is no face for
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/// this font.
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/// this font.
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pub fn special(self: FontIndex) bool {
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pub fn special(self: FontIndex) ?Special {
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return self.idx >= special_start;
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if (self.idx < Special.start) return null;
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return @intToEnum(Special, self.idx);
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}
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}
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test {
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test {
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@ -167,13 +179,16 @@ pub fn indexForCodepoint(
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p: ?Presentation,
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p: ?Presentation,
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) ?FontIndex {
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) ?FontIndex {
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// If this is a box drawing glyph, we use the special font index. This
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// If this is a box drawing glyph, we use the special font index. This
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// will force special logic where we'll render this ourselves.
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// will force special logic where we'll render this ourselves. If we don't
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if (switch (cp) {
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// have a box font set, then we just try to use regular fonts.
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// "Box Drawing" block
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if (self.box_font != null) {
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0x2500...0x257F => true,
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if (switch (cp) {
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else => false,
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// "Box Drawing" block
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}) {
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0x2500...0x257F => true,
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return FontIndex.box;
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else => false,
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}) {
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return FontIndex.initSpecial(.box);
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}
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}
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}
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// If we can find the exact value, then return that.
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// If we can find the exact value, then return that.
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@ -224,7 +239,7 @@ fn indexForCodepointExact(self: Group, cp: u32, style: Style, p: ?Presentation)
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/// Return the Face represented by a given FontIndex.
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/// Return the Face represented by a given FontIndex.
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pub fn faceFromIndex(self: Group, index: FontIndex) !Face {
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pub fn faceFromIndex(self: Group, index: FontIndex) !Face {
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if (index.special()) return error.SpecialHasNoFace;
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if (index.special() != null) return error.SpecialHasNoFace;
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const deferred = &self.faces.get(index.style).items[@intCast(usize, index.idx)];
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const deferred = &self.faces.get(index.style).items[@intCast(usize, index.idx)];
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try deferred.load(self.lib, self.size);
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try deferred.load(self.lib, self.size);
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return deferred.face.?;
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return deferred.face.?;
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@ -249,7 +264,14 @@ pub fn renderGlyph(
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glyph_index: u32,
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glyph_index: u32,
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max_height: ?u16,
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max_height: ?u16,
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) !Glyph {
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) !Glyph {
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// TODO: render special faces here
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// Special-case fonts are rendered directly.
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if (index.special()) |sp| switch (sp) {
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.box => return try self.box_font.?.renderGlyph(
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alloc,
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atlas,
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glyph_index,
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),
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};
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const face = &self.faces.get(index.style).items[@intCast(usize, index.idx)];
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const face = &self.faces.get(index.style).items[@intCast(usize, index.idx)];
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try face.load(self.lib, self.size);
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try face.load(self.lib, self.size);
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@ -313,6 +335,11 @@ test {
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try testing.expectEqual(Style.regular, idx.style);
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try testing.expectEqual(Style.regular, idx.style);
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try testing.expectEqual(@as(FontIndex.IndexInt, 1), idx.idx);
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try testing.expectEqual(@as(FontIndex.IndexInt, 1), idx.idx);
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}
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}
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// Box glyph should be null since we didn't set a box font
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{
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try testing.expect(group.indexForCodepoint(0x1FB00, .regular, null) == null);
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}
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}
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}
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test "box glyph" {
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test "box glyph" {
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@ -328,10 +355,13 @@ test "box glyph" {
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var group = try init(alloc, lib, .{ .points = 12 });
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var group = try init(alloc, lib, .{ .points = 12 });
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defer group.deinit();
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defer group.deinit();
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// Set box font
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group.box_font = font.BoxFont{ .width = 18, .height = 36, .thickness = 2 };
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// Should find a box glyph
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// Should find a box glyph
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const idx = group.indexForCodepoint(0x2500, .regular, null).?;
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const idx = group.indexForCodepoint(0x2500, .regular, null).?;
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try testing.expectEqual(Style.regular, idx.style);
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try testing.expectEqual(Style.regular, idx.style);
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try testing.expectEqual(@as(FontIndex.IndexInt, FontIndex.box.idx), idx.idx);
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try testing.expectEqual(@enumToInt(FontIndex.Special.box), idx.idx);
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// Should render it
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// Should render it
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const glyph = try group.renderGlyph(
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const glyph = try group.renderGlyph(
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@ -341,7 +371,7 @@ test "box glyph" {
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0x2500,
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0x2500,
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null,
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null,
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);
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);
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_ = glyph;
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try testing.expectEqual(@as(u32, 36), glyph.height);
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}
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}
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test "resize" {
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test "resize" {
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@ -1,6 +1,7 @@
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const std = @import("std");
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const std = @import("std");
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const build_options = @import("build_options");
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const build_options = @import("build_options");
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pub const BoxFont = @import("BoxFont.zig");
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pub const discovery = @import("discovery.zig");
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pub const discovery = @import("discovery.zig");
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pub const face = @import("face.zig");
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pub const face = @import("face.zig");
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pub const DeferredFace = @import("DeferredFace.zig");
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pub const DeferredFace = @import("DeferredFace.zig");
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