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https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
fix up for new zig
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@ -132,11 +132,11 @@ pub const Font = opaque {
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}
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pub fn getUnitsPerEm(self: *Font) u32 {
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return c.CTFontGetUnitsPerEm(@ptrCast(c.CTFontRef, self));
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return c.CTFontGetUnitsPerEm(@ptrCast(self));
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}
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pub fn getSize(self: *Font) f64 {
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return c.CTFontGetSize(@ptrCast(c.CTFontRef, self));
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return c.CTFontGetSize(@ptrCast(self));
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}
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};
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@ -144,7 +144,7 @@ pub const Face = struct {
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// TODO(mitchellh): color is going to require a depth here
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var buf = try alloc.alloc(u8, width * height);
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defer alloc.free(buf);
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std.mem.set(u8, buf, 0);
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@memset(buf, 0);
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const space = try macos.graphics.ColorSpace.createDeviceGray();
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defer space.release();
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@ -166,8 +166,8 @@ pub const Face = struct {
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ctx.fillRect(.{
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.origin = .{ .x = 0, .y = 0 },
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.size = .{
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.width = @intToFloat(f64, width),
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.height = @intToFloat(f64, height),
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.width = @floatFromInt(width),
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.height = @floatFromInt(height),
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},
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});
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