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starting charset tables
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77
src/terminal/charsets.zig
Normal file
77
src/terminal/charsets.zig
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@ -0,0 +1,77 @@
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const std = @import("std");
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const assert = std.debug.assert;
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/// The list of supported character sets and their associated tables.
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pub const Charset = enum {
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dec_special,
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/// The table for the given charset. This returns a pointer to a
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/// slice that is guaranteed to be 255 chars that can be used to map
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/// ASCII to the given charset.
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pub fn table(set: Charset) []const u16 {
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return switch (set) {
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.dec_special => &dec_special,
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};
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}
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};
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/// https://en.wikipedia.org/wiki/DEC_Special_Graphics
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const dec_special = tech: {
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var table = initTable();
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table[0x60] = 0x25C6;
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table[0x61] = 0x2592;
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table[0x62] = 0x2409;
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table[0x63] = 0x240C;
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table[0x64] = 0x240D;
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table[0x65] = 0x240A;
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table[0x66] = 0x00B0;
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table[0x67] = 0x00B1;
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table[0x68] = 0x2424;
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table[0x69] = 0x240B;
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table[0x6a] = 0x2518;
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table[0x6b] = 0x2510;
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table[0x6c] = 0x250C;
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table[0x6d] = 0x2514;
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table[0x6e] = 0x253C;
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table[0x6f] = 0x23BA;
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table[0x70] = 0x23BB;
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table[0x71] = 0x2500;
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table[0x72] = 0x23BC;
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table[0x73] = 0x23BD;
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table[0x74] = 0x251C;
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table[0x75] = 0x2524;
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table[0x76] = 0x2534;
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table[0x77] = 0x252C;
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table[0x78] = 0x2502;
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table[0x79] = 0x2264;
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table[0x7a] = 0x2265;
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table[0x7b] = 0x03C0;
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table[0x7c] = 0x2260;
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table[0x7d] = 0x00A3;
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table[0x7e] = 0x00B7;
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break :tech table;
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};
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const max_u8 = std.math.maxInt(u8);
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/// Creates a table that maps ASCII to ASCII as a getting started point.
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fn initTable() [max_u8]u16 {
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var result: [max_u8]u16 = undefined;
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var i: usize = 0;
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while (i < max_u8) : (i += 1) result[i] = @intCast(u16, i);
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assert(i == max_u8);
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return result;
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}
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test {
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const testing = std.testing;
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const info = @typeInfo(Charset).Enum;
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inline for (info.fields) |field| {
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const table = @field(Charset, field.name).table();
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// Yes, I could use `max_u8` here, but I want to explicitly use a
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// hardcoded constant so that if there are miscompilations or a comptime
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// issue, we catch it.
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try testing.expectEqual(@as(usize, 255), table.len);
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}
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}
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@ -1,5 +1,6 @@
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const builtin = @import("builtin");
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const charsets = @import("charsets.zig");
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const stream = @import("stream.zig");
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const ansi = @import("ansi.zig");
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const csi = @import("csi.zig");
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@ -7,6 +8,7 @@ const sgr = @import("sgr.zig");
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pub const point = @import("point.zig");
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pub const color = @import("color.zig");
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pub const Charset = charsets.Charset;
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pub const Terminal = @import("Terminal.zig");
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pub const Parser = @import("Parser.zig");
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pub const Selection = @import("Selection.zig");
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@ -25,6 +27,7 @@ pub const Attribute = sgr.Attribute;
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test {
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_ = ansi;
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_ = charsets;
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_ = color;
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_ = csi;
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_ = point;
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