renderer/opengl: implement cursor-invert-fg-bg

This commit is contained in:
Gregory Anders
2024-07-22 16:22:53 -05:00
parent b09e4e5d63
commit 3e4a8644b5
2 changed files with 41 additions and 21 deletions

View File

@ -291,8 +291,6 @@ palette: Palette = .{},
/// Swap the foreground and background colors of the cell under the cursor. This
/// option overrides the `cursor-color` and `cursor-text` options.
///
/// This is currently only supported on macOS.
@"cursor-invert-fg-bg": bool = false,
/// The opacity level (opposite of transparency) of the cursor. A value of 1

View File

@ -95,6 +95,11 @@ background_color: terminal.color.RGB,
/// by a terminal application
cursor_color: ?terminal.color.RGB,
/// When `cursor_color` is null, swap the foreground and background colors of
/// the cell under the cursor for the cursor color. Otherwise, use the default
/// foreground color as the cursor color.
cursor_invert: bool,
/// Padding options
padding: renderer.Options.Padding,
@ -235,6 +240,7 @@ pub const DerivedConfig = struct {
font_features: std.ArrayListUnmanaged([:0]const u8),
font_styles: font.CodepointResolver.StyleStatus,
cursor_color: ?terminal.color.RGB,
cursor_invert: bool,
cursor_text: ?terminal.color.RGB,
cursor_opacity: f64,
background: terminal.color.RGB,
@ -274,17 +280,21 @@ pub const DerivedConfig = struct {
config.link.links.items,
);
const cursor_invert = config.@"cursor-invert-fg-bg";
return .{
.background_opacity = @max(0, @min(1, config.@"background-opacity")),
.font_thicken = config.@"font-thicken",
.font_features = font_features,
.font_styles = font_styles,
.cursor_color = if (config.@"cursor-color") |col|
col.toTerminalRGB()
.cursor_color = if (!cursor_invert and config.@"cursor-color" != null)
config.@"cursor-color".?.toTerminalRGB()
else
null,
.cursor_invert = cursor_invert,
.cursor_text = if (config.@"cursor-text") |txt|
txt.toTerminalRGB()
else
@ -354,6 +364,7 @@ pub fn init(alloc: Allocator, options: renderer.Options) !OpenGL {
.foreground_color = options.config.foreground,
.background_color = options.config.background,
.cursor_color = options.config.cursor_color,
.cursor_invert = options.config.cursor_invert,
.padding = options.padding,
.surface_mailbox = options.surface_mailbox,
.deferred_font_size = .{ .metrics = grid.metrics },
@ -1117,20 +1128,30 @@ pub fn rebuildCells(
break :cursor_style;
}
_ = try self.addCursor(screen, cursor_style);
const cursor_color = self.cursor_color orelse color: {
if (self.cursor_invert) {
const sty = screen.cursor.page_pin.style(screen.cursor.page_cell);
break :color sty.fg(color_palette, self.config.bold_is_bright) orelse self.foreground_color;
} else {
break :color self.foreground_color;
}
};
_ = try self.addCursor(screen, cursor_style, cursor_color);
if (cursor_cell) |*cell| {
if (cell.mode == .fg or cell.mode == .fg_constrained) {
if (self.config.cursor_text) |txt| {
cell.r = txt.r;
cell.g = txt.g;
cell.b = txt.b;
const cell_color = if (self.cursor_invert) blk: {
const sty = screen.cursor.page_pin.style(screen.cursor.page_cell);
break :blk sty.bg(screen.cursor.page_cell, color_palette) orelse self.background_color;
} else if (self.config.cursor_text) |txt|
txt
else
self.background_color;
cell.r = cell_color.r;
cell.g = cell_color.g;
cell.b = cell_color.b;
cell.a = 255;
} else {
cell.r = self.background_color.r;
cell.g = self.background_color.g;
cell.b = self.background_color.b;
cell.a = 255;
}
}
try self.cells.append(self.alloc, cell.*);
}
@ -1218,6 +1239,7 @@ fn addCursor(
self: *OpenGL,
screen: *terminal.Screen,
cursor_style: renderer.CursorStyle,
cursor_color: terminal.color.RGB,
) !?*const CellProgram.Cell {
// Add the cursor. We render the cursor over the wide character if
// we're on the wide characer tail.
@ -1233,7 +1255,6 @@ fn addCursor(
break :cell .{ prev_cell.wide == .wide, screen.cursor.x - 1 };
};
const color = self.cursor_color orelse self.foreground_color;
const alpha: u8 = if (!self.focused) 255 else alpha: {
const alpha = 255 * self.config.cursor_opacity;
break :alpha @intFromFloat(@ceil(alpha));
@ -1264,9 +1285,9 @@ fn addCursor(
.grid_col = @intCast(x),
.grid_row = @intCast(screen.cursor.y),
.grid_width = if (wide) 2 else 1,
.r = color.r,
.g = color.g,
.b = color.b,
.r = cursor_color.r,
.g = cursor_color.g,
.b = cursor_color.b,
.a = alpha,
.bg_r = 0,
.bg_g = 0,
@ -1583,7 +1604,8 @@ pub fn changeConfig(self: *OpenGL, config: *DerivedConfig) !void {
// Set our new colors
self.background_color = config.background;
self.foreground_color = config.foreground;
self.cursor_color = config.cursor_color;
self.cursor_invert = config.cursor_invert;
self.cursor_color = if (!config.cursor_invert) config.cursor_color else null;
// Update our uniforms
self.deferred_config = .{};