Performable tab and split navigation (#5644)

Partial fixes #5552 (for GTK).

This PR adds the core infrastructure for keybind actions that are
implemented as runtime app actions to be performable. This is done by
having `rt_app.performAction` return a boolean. By default all runtime
app actions return `true` (the action was performed) unless they are
modified to return `true`/`false` as appropriate.

The GTK apprt is modified so that `goto_split`, `previous_tab`,
`next_tab`, `last_tab`, and `goto_tab` are performable. macOS support
will need to be added in a subsequent commit.

This doesn't completely solve the issue for the OP because if the
`goto_split` isn't performable there is no fallback to`previous_tab` or
`next_tab`.

I don't think that the approach taken in #5579 is the right one as it
conflates split and tab navigation unconditionally which I don't think
is what everyone would want. Either a separate action that explicitly
combines the actions or a solution to #3175 will be the ultimate
solution I believe.
This commit is contained in:
Mitchell Hashimoto
2025-02-11 17:03:39 -08:00
committed by GitHub
10 changed files with 145 additions and 113 deletions

View File

@ -644,7 +644,7 @@ typedef void (*ghostty_runtime_write_clipboard_cb)(void*,
ghostty_clipboard_e, ghostty_clipboard_e,
bool); bool);
typedef void (*ghostty_runtime_close_surface_cb)(void*, bool); typedef void (*ghostty_runtime_close_surface_cb)(void*, bool);
typedef void (*ghostty_runtime_action_cb)(ghostty_app_t, typedef bool (*ghostty_runtime_action_cb)(ghostty_app_t,
ghostty_target_s, ghostty_target_s,
ghostty_action_s); ghostty_action_s);

View File

@ -423,7 +423,7 @@ extension Ghostty {
// MARK: Actions (macOS) // MARK: Actions (macOS)
static func action(_ app: ghostty_app_t, target: ghostty_target_s, action: ghostty_action_s) { static func action(_ app: ghostty_app_t, target: ghostty_target_s, action: ghostty_action_s) -> Bool {
// Make sure it a target we understand so all our action handlers can assert // Make sure it a target we understand so all our action handlers can assert
switch (target.tag) { switch (target.tag) {
case GHOSTTY_TARGET_APP, GHOSTTY_TARGET_SURFACE: case GHOSTTY_TARGET_APP, GHOSTTY_TARGET_SURFACE:
@ -431,7 +431,7 @@ extension Ghostty {
default: default:
Ghostty.logger.warning("unknown action target=\(target.tag.rawValue)") Ghostty.logger.warning("unknown action target=\(target.tag.rawValue)")
return return false
} }
// Action dispatch // Action dispatch
@ -541,10 +541,15 @@ extension Ghostty {
fallthrough fallthrough
case GHOSTTY_ACTION_QUIT_TIMER: case GHOSTTY_ACTION_QUIT_TIMER:
Ghostty.logger.info("known but unimplemented action action=\(action.tag.rawValue)") Ghostty.logger.info("known but unimplemented action action=\(action.tag.rawValue)")
return false
default: default:
Ghostty.logger.warning("unknown action action=\(action.tag.rawValue)") Ghostty.logger.warning("unknown action action=\(action.tag.rawValue)")
return false
} }
// If we reached here then we assume performed since all unknown actions
// are captured in the switch and return false.
return true
} }
private static func quit(_ app: ghostty_app_t) { private static func quit(_ app: ghostty_app_t) {

View File

@ -161,7 +161,7 @@ pub fn updateConfig(self: *App, rt_app: *apprt.App, config: *const Config) !void
const applied: *const configpkg.Config = if (applied_) |*c| c else config; const applied: *const configpkg.Config = if (applied_) |*c| c else config;
// Notify the apprt that the app has changed configuration. // Notify the apprt that the app has changed configuration.
try rt_app.performAction( _ = try rt_app.performAction(
.app, .app,
.config_change, .config_change,
.{ .config = applied }, .{ .config = applied },
@ -180,7 +180,7 @@ pub fn addSurface(
// Since we have non-zero surfaces, we can cancel the quit timer. // Since we have non-zero surfaces, we can cancel the quit timer.
// It is up to the apprt if there is a quit timer at all and if it // It is up to the apprt if there is a quit timer at all and if it
// should be canceled. // should be canceled.
rt_surface.app.performAction( _ = rt_surface.app.performAction(
.app, .app,
.quit_timer, .quit_timer,
.stop, .stop,
@ -214,7 +214,7 @@ pub fn deleteSurface(self: *App, rt_surface: *apprt.Surface) void {
// If we have no surfaces, we can start the quit timer. It is up to the // If we have no surfaces, we can start the quit timer. It is up to the
// apprt to determine if this is necessary. // apprt to determine if this is necessary.
if (self.surfaces.items.len == 0) rt_surface.app.performAction( if (self.surfaces.items.len == 0) _ = rt_surface.app.performAction(
.app, .app,
.quit_timer, .quit_timer,
.start, .start,
@ -294,7 +294,7 @@ pub fn newWindow(self: *App, rt_app: *apprt.App, msg: Message.NewWindow) !void {
break :target .app; break :target .app;
}; };
try rt_app.performAction( _ = try rt_app.performAction(
target, target,
.new_window, .new_window,
{}, {},
@ -419,7 +419,7 @@ pub fn colorSchemeEvent(
// Request our configuration be reloaded because the new scheme may // Request our configuration be reloaded because the new scheme may
// impact the colors of the app. // impact the colors of the app.
try rt_app.performAction( _ = try rt_app.performAction(
.app, .app,
.reload_config, .reload_config,
.{ .soft = true }, .{ .soft = true },
@ -437,13 +437,13 @@ pub fn performAction(
switch (action) { switch (action) {
.unbind => unreachable, .unbind => unreachable,
.ignore => {}, .ignore => {},
.quit => try rt_app.performAction(.app, .quit, {}), .quit => _ = try rt_app.performAction(.app, .quit, {}),
.new_window => try self.newWindow(rt_app, .{ .parent = null }), .new_window => _ = try self.newWindow(rt_app, .{ .parent = null }),
.open_config => try rt_app.performAction(.app, .open_config, {}), .open_config => _ = try rt_app.performAction(.app, .open_config, {}),
.reload_config => try rt_app.performAction(.app, .reload_config, .{}), .reload_config => _ = try rt_app.performAction(.app, .reload_config, .{}),
.close_all_windows => try rt_app.performAction(.app, .close_all_windows, {}), .close_all_windows => _ = try rt_app.performAction(.app, .close_all_windows, {}),
.toggle_quick_terminal => try rt_app.performAction(.app, .toggle_quick_terminal, {}), .toggle_quick_terminal => _ = try rt_app.performAction(.app, .toggle_quick_terminal, {}),
.toggle_visibility => try rt_app.performAction(.app, .toggle_visibility, {}), .toggle_visibility => _ = try rt_app.performAction(.app, .toggle_visibility, {}),
} }
} }

View File

@ -569,7 +569,7 @@ pub fn init(
errdefer self.io.deinit(); errdefer self.io.deinit();
// Report initial cell size on surface creation // Report initial cell size on surface creation
try rt_app.performAction( _ = try rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.cell_size, .cell_size,
.{ .width = size.cell.width, .height = size.cell.height }, .{ .width = size.cell.width, .height = size.cell.height },
@ -581,7 +581,7 @@ pub fn init(
const min_window_width_cells: u32 = 10; const min_window_width_cells: u32 = 10;
const min_window_height_cells: u32 = 4; const min_window_height_cells: u32 = 4;
try rt_app.performAction( _ = try rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.size_limit, .size_limit,
.{ .{
@ -645,7 +645,7 @@ pub fn init(
size.padding.top + size.padding.top +
size.padding.bottom; size.padding.bottom;
rt_app.performAction( _ = rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.initial_size, .initial_size,
.{ .width = final_width, .height = final_height }, .{ .width = final_width, .height = final_height },
@ -657,7 +657,7 @@ pub fn init(
} }
if (config.title) |title| { if (config.title) |title| {
try rt_app.performAction( _ = try rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.set_title, .set_title,
.{ .title = title }, .{ .title = title },
@ -678,7 +678,7 @@ pub fn init(
break :xdg; break :xdg;
}; };
defer alloc.free(title); defer alloc.free(title);
try rt_app.performAction( _ = try rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.set_title, .set_title,
.{ .title = title }, .{ .title = title },
@ -831,7 +831,7 @@ pub fn handleMessage(self: *Surface, msg: Message) !void {
// We know that our title should end in 0. // We know that our title should end in 0.
const slice = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(v)), 0); const slice = std.mem.sliceTo(@as([*:0]const u8, @ptrCast(v)), 0);
log.debug("changing title \"{s}\"", .{slice}); log.debug("changing title \"{s}\"", .{slice});
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.set_title, .set_title,
.{ .title = slice }, .{ .title = slice },
@ -867,7 +867,7 @@ pub fn handleMessage(self: *Surface, msg: Message) !void {
.color_change => |change| { .color_change => |change| {
// Notify our apprt, but don't send a mode 2031 DSR report // Notify our apprt, but don't send a mode 2031 DSR report
// because VT sequences were used to change the color. // because VT sequences were used to change the color.
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.color_change, .color_change,
.{ .{
@ -886,7 +886,7 @@ pub fn handleMessage(self: *Surface, msg: Message) !void {
.set_mouse_shape => |shape| { .set_mouse_shape => |shape| {
log.debug("changing mouse shape: {}", .{shape}); log.debug("changing mouse shape: {}", .{shape});
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
shape, shape,
@ -918,7 +918,7 @@ pub fn handleMessage(self: *Surface, msg: Message) !void {
const str = try self.alloc.dupeZ(u8, w.slice()); const str = try self.alloc.dupeZ(u8, w.slice());
defer self.alloc.free(str); defer self.alloc.free(str);
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.pwd, .pwd,
.{ .pwd = str }, .{ .pwd = str },
@ -969,7 +969,7 @@ fn passwordInput(self: *Surface, v: bool) !void {
} }
// Notify our apprt so it can do whatever it wants. // Notify our apprt so it can do whatever it wants.
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.secure_input, .secure_input,
if (v) .on else .off, if (v) .on else .off,
@ -1058,7 +1058,7 @@ fn mouseRefreshLinks(
self.renderer_state.mouse.point = pos_vp; self.renderer_state.mouse.point = pos_vp;
self.mouse.over_link = true; self.mouse.over_link = true;
self.renderer_state.terminal.screen.dirty.hyperlink_hover = true; self.renderer_state.terminal.screen.dirty.hyperlink_hover = true;
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
.pointer, .pointer,
@ -1071,7 +1071,7 @@ fn mouseRefreshLinks(
.trim = false, .trim = false,
}); });
defer self.alloc.free(str); defer self.alloc.free(str);
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_over_link, .mouse_over_link,
.{ .url = str }, .{ .url = str },
@ -1085,7 +1085,7 @@ fn mouseRefreshLinks(
log.warn("failed to get URI for OSC8 hyperlink", .{}); log.warn("failed to get URI for OSC8 hyperlink", .{});
break :link; break :link;
}; };
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_over_link, .mouse_over_link,
.{ .url = uri }, .{ .url = uri },
@ -1095,12 +1095,12 @@ fn mouseRefreshLinks(
try self.queueRender(); try self.queueRender();
} else if (over_link) { } else if (over_link) {
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
self.io.terminal.mouse_shape, self.io.terminal.mouse_shape,
); );
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_over_link, .mouse_over_link,
.{ .url = "" }, .{ .url = "" },
@ -1112,7 +1112,7 @@ fn mouseRefreshLinks(
/// Called when our renderer health state changes. /// Called when our renderer health state changes.
fn updateRendererHealth(self: *Surface, health: renderer.Health) void { fn updateRendererHealth(self: *Surface, health: renderer.Health) void {
log.warn("renderer health status change status={}", .{health}); log.warn("renderer health status change status={}", .{health});
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.renderer_health, .renderer_health,
health, health,
@ -1124,7 +1124,7 @@ fn updateRendererHealth(self: *Surface, health: renderer.Health) void {
/// This should be called anytime `config_conditional_state` changes /// This should be called anytime `config_conditional_state` changes
/// so that the apprt can reload the configuration. /// so that the apprt can reload the configuration.
fn notifyConfigConditionalState(self: *Surface) void { fn notifyConfigConditionalState(self: *Surface) void {
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.reload_config, .reload_config,
.{ .soft = true }, .{ .soft = true },
@ -1204,14 +1204,14 @@ pub fn updateConfig(
// If we have a title set then we update our window to have the // If we have a title set then we update our window to have the
// newly configured title. // newly configured title.
if (config.title) |title| try self.rt_app.performAction( if (config.title) |title| _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.set_title, .set_title,
.{ .title = title }, .{ .title = title },
); );
// Notify the window // Notify the window
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.config_change, .config_change,
.{ .config = config }, .{ .config = config },
@ -1478,7 +1478,7 @@ fn setCellSize(self: *Surface, size: renderer.CellSize) !void {
self.io.queueMessage(.{ .resize = self.size }, .unlocked); self.io.queueMessage(.{ .resize = self.size }, .unlocked);
// Notify the window // Notify the window
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.cell_size, .cell_size,
.{ .width = size.width, .height = size.height }, .{ .width = size.width, .height = size.height },
@ -1774,12 +1774,12 @@ pub fn keyCallback(
}; };
} else if (self.io.terminal.flags.mouse_event != .none and !self.mouse.mods.shift) { } else if (self.io.terminal.flags.mouse_event != .none and !self.mouse.mods.shift) {
// If we have mouse reports on and we don't have shift pressed, we reset state // If we have mouse reports on and we don't have shift pressed, we reset state
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
self.io.terminal.mouse_shape, self.io.terminal.mouse_shape,
); );
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_over_link, .mouse_over_link,
.{ .url = "" }, .{ .url = "" },
@ -1797,7 +1797,7 @@ pub fn keyCallback(
.mods = self.mouse.mods, .mods = self.mouse.mods,
.over_link = self.mouse.over_link, .over_link = self.mouse.over_link,
.hidden = self.mouse.hidden, .hidden = self.mouse.hidden,
}).keyToMouseShape()) |shape| try self.rt_app.performAction( }).keyToMouseShape()) |shape| _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
shape, shape,
@ -1922,7 +1922,7 @@ fn maybeHandleBinding(
} }
// Start or continue our key sequence // Start or continue our key sequence
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.key_sequence, .key_sequence,
.{ .trigger = entry.key_ptr.* }, .{ .trigger = entry.key_ptr.* },
@ -2031,7 +2031,7 @@ fn endKeySequence(
mem: KeySequenceMemory, mem: KeySequenceMemory,
) void { ) void {
// Notify apprt key sequence ended // Notify apprt key sequence ended
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.key_sequence, .key_sequence,
.end, .end,
@ -3367,12 +3367,12 @@ pub fn cursorPosCallback(
self.mouse.link_point = null; self.mouse.link_point = null;
if (self.mouse.over_link) { if (self.mouse.over_link) {
self.mouse.over_link = false; self.mouse.over_link = false;
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_shape, .mouse_shape,
self.io.terminal.mouse_shape, self.io.terminal.mouse_shape,
); );
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_over_link, .mouse_over_link,
.{ .url = "" }, .{ .url = "" },
@ -3798,7 +3798,7 @@ fn scrollToBottom(self: *Surface) !void {
fn hideMouse(self: *Surface) void { fn hideMouse(self: *Surface) void {
if (self.mouse.hidden) return; if (self.mouse.hidden) return;
self.mouse.hidden = true; self.mouse.hidden = true;
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_visibility, .mouse_visibility,
.hidden, .hidden,
@ -3810,7 +3810,7 @@ fn hideMouse(self: *Surface) void {
fn showMouse(self: *Surface) void { fn showMouse(self: *Surface) void {
if (!self.mouse.hidden) return; if (!self.mouse.hidden) return;
self.mouse.hidden = false; self.mouse.hidden = false;
self.rt_app.performAction( _ = self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.mouse_visibility, .mouse_visibility,
.visible, .visible,
@ -4101,13 +4101,13 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
v, v,
), ),
.new_tab => try self.rt_app.performAction( .new_tab => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.new_tab, .new_tab,
{}, {},
), ),
.close_tab => try self.rt_app.performAction( .close_tab => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.close_tab, .close_tab,
{}, {},
@ -4117,7 +4117,7 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
.next_tab, .next_tab,
.last_tab, .last_tab,
.goto_tab, .goto_tab,
=> |v, tag| try self.rt_app.performAction( => |v, tag| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.goto_tab, .goto_tab,
switch (tag) { switch (tag) {
@ -4129,13 +4129,13 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
}, },
), ),
.move_tab => |position| try self.rt_app.performAction( .move_tab => |position| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.move_tab, .move_tab,
.{ .amount = position }, .{ .amount = position },
), ),
.new_split => |direction| try self.rt_app.performAction( .new_split => |direction| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.new_split, .new_split,
switch (direction) { switch (direction) {
@ -4150,7 +4150,7 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
}, },
), ),
.goto_split => |direction| try self.rt_app.performAction( .goto_split => |direction| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.goto_split, .goto_split,
switch (direction) { switch (direction) {
@ -4161,7 +4161,7 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
}, },
), ),
.resize_split => |value| try self.rt_app.performAction( .resize_split => |value| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.resize_split, .resize_split,
.{ .{
@ -4175,25 +4175,25 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
}, },
), ),
.equalize_splits => try self.rt_app.performAction( .equalize_splits => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.equalize_splits, .equalize_splits,
{}, {},
), ),
.toggle_split_zoom => try self.rt_app.performAction( .toggle_split_zoom => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.toggle_split_zoom, .toggle_split_zoom,
{}, {},
), ),
.toggle_maximize => try self.rt_app.performAction( .toggle_maximize => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.toggle_maximize, .toggle_maximize,
{}, {},
), ),
.toggle_fullscreen => try self.rt_app.performAction( .toggle_fullscreen => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.toggle_fullscreen, .toggle_fullscreen,
switch (self.config.macos_non_native_fullscreen) { switch (self.config.macos_non_native_fullscreen) {
@ -4203,19 +4203,19 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
}, },
), ),
.toggle_window_decorations => try self.rt_app.performAction( .toggle_window_decorations => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.toggle_window_decorations, .toggle_window_decorations,
{}, {},
), ),
.toggle_tab_overview => try self.rt_app.performAction( .toggle_tab_overview => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.toggle_tab_overview, .toggle_tab_overview,
{}, {},
), ),
.toggle_secure_input => try self.rt_app.performAction( .toggle_secure_input => return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.secure_input, .secure_input,
.toggle, .toggle,
@ -4229,7 +4229,7 @@ pub fn performBindingAction(self: *Surface, action: input.Binding.Action) !bool
} }
}, },
.inspector => |mode| try self.rt_app.performAction( .inspector => |mode| return try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.inspector, .inspector,
switch (mode) { switch (mode) {
@ -4676,7 +4676,7 @@ fn showDesktopNotification(self: *Surface, title: [:0]const u8, body: [:0]const
self.app.last_notification_time = now; self.app.last_notification_time = now;
self.app.last_notification_digest = new_digest; self.app.last_notification_digest = new_digest;
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.desktop_notification, .desktop_notification,
.{ .{
@ -4696,7 +4696,7 @@ fn crashThreadState(self: *Surface) crash.sentry.ThreadState {
/// Tell the surface to present itself to the user. This may involve raising the /// Tell the surface to present itself to the user. This may involve raising the
/// window and switching tabs. /// window and switching tabs.
fn presentSurface(self: *Surface) !void { fn presentSurface(self: *Surface) !void {
try self.rt_app.performAction( _ = try self.rt_app.performAction(
.{ .surface = self }, .{ .surface = self },
.present_terminal, .present_terminal,
{}, {},

View File

@ -46,7 +46,7 @@ pub const App = struct {
wakeup: *const fn (AppUD) callconv(.C) void, wakeup: *const fn (AppUD) callconv(.C) void,
/// Callback called to handle an action. /// Callback called to handle an action.
action: *const fn (*App, apprt.Target.C, apprt.Action.C) callconv(.C) void, action: *const fn (*App, apprt.Target.C, apprt.Action.C) callconv(.C) bool,
/// Read the clipboard value. The return value must be preserved /// Read the clipboard value. The return value must be preserved
/// by the host until the next call. If there is no valid clipboard /// by the host until the next call. If there is no valid clipboard
@ -478,13 +478,14 @@ pub const App = struct {
surface.queueInspectorRender(); surface.queueInspectorRender();
} }
/// Perform a given action. /// Perform a given action. Returns `true` if the action was able to be
/// performed, `false` otherwise.
pub fn performAction( pub fn performAction(
self: *App, self: *App,
target: apprt.Target, target: apprt.Target,
comptime action: apprt.Action.Key, comptime action: apprt.Action.Key,
value: apprt.Action.Value(action), value: apprt.Action.Value(action),
) !void { ) !bool {
// Special case certain actions before they are sent to the // Special case certain actions before they are sent to the
// embedded apprt. // embedded apprt.
self.performPreAction(target, action, value); self.performPreAction(target, action, value);
@ -494,7 +495,7 @@ pub const App = struct {
action, action,
value, value,
}); });
self.opts.action( return self.opts.action(
self, self,
target.cval(), target.cval(),
@unionInit(apprt.Action, @tagName(action), value).cval(), @unionInit(apprt.Action, @tagName(action), value).cval(),
@ -1006,7 +1007,7 @@ pub const Surface = struct {
} }
fn queueInspectorRender(self: *Surface) void { fn queueInspectorRender(self: *Surface) void {
self.app.performAction( _ = self.app.performAction(
.{ .surface = &self.core_surface }, .{ .surface = &self.core_surface },
.render_inspector, .render_inspector,
{}, {},
@ -1457,7 +1458,7 @@ pub const CAPI = struct {
/// Open the configuration. /// Open the configuration.
export fn ghostty_app_open_config(v: *App) void { export fn ghostty_app_open_config(v: *App) void {
v.performAction(.app, .open_config, {}) catch |err| { _ = v.performAction(.app, .open_config, {}) catch |err| {
log.err("error reloading config err={}", .{err}); log.err("error reloading config err={}", .{err});
return; return;
}; };
@ -1800,7 +1801,7 @@ pub const CAPI = struct {
/// Request that the surface split in the given direction. /// Request that the surface split in the given direction.
export fn ghostty_surface_split(ptr: *Surface, direction: apprt.action.SplitDirection) void { export fn ghostty_surface_split(ptr: *Surface, direction: apprt.action.SplitDirection) void {
ptr.app.performAction( _ = ptr.app.performAction(
.{ .surface = &ptr.core_surface }, .{ .surface = &ptr.core_surface },
.new_split, .new_split,
direction, direction,
@ -1815,7 +1816,7 @@ pub const CAPI = struct {
ptr: *Surface, ptr: *Surface,
direction: apprt.action.GotoSplit, direction: apprt.action.GotoSplit,
) void { ) void {
ptr.app.performAction( _ = ptr.app.performAction(
.{ .surface = &ptr.core_surface }, .{ .surface = &ptr.core_surface },
.goto_split, .goto_split,
direction, direction,
@ -1834,7 +1835,7 @@ pub const CAPI = struct {
direction: apprt.action.ResizeSplit.Direction, direction: apprt.action.ResizeSplit.Direction,
amount: u16, amount: u16,
) void { ) void {
ptr.app.performAction( _ = ptr.app.performAction(
.{ .surface = &ptr.core_surface }, .{ .surface = &ptr.core_surface },
.resize_split, .resize_split,
.{ .direction = direction, .amount = amount }, .{ .direction = direction, .amount = amount },
@ -1846,7 +1847,7 @@ pub const CAPI = struct {
/// Equalize the size of all splits in the current window. /// Equalize the size of all splits in the current window.
export fn ghostty_surface_split_equalize(ptr: *Surface) void { export fn ghostty_surface_split_equalize(ptr: *Surface) void {
ptr.app.performAction( _ = ptr.app.performAction(
.{ .surface = &ptr.core_surface }, .{ .surface = &ptr.core_surface },
.equalize_splits, .equalize_splits,
{}, {},

View File

@ -147,13 +147,14 @@ pub const App = struct {
glfw.postEmptyEvent(); glfw.postEmptyEvent();
} }
/// Perform a given action. /// Perform a given action. Returns `true` if the action was able to be
/// performed, `false` otherwise.
pub fn performAction( pub fn performAction(
self: *App, self: *App,
target: apprt.Target, target: apprt.Target,
comptime action: apprt.Action.Key, comptime action: apprt.Action.Key,
value: apprt.Action.Value(action), value: apprt.Action.Value(action),
) !void { ) !bool {
switch (action) { switch (action) {
.quit => self.quit = true, .quit => self.quit = true,
@ -238,8 +239,13 @@ pub const App = struct {
.pwd, .pwd,
.config_change, .config_change,
.toggle_maximize, .toggle_maximize,
=> log.info("unimplemented action={}", .{action}), => {
log.info("unimplemented action={}", .{action});
return false;
},
} }
return true;
} }
/// Reload the configuration. This should return the new configuration. /// Reload the configuration. This should return the new configuration.

View File

@ -507,13 +507,14 @@ pub fn terminate(self: *App) void {
self.config.deinit(); self.config.deinit();
} }
/// Perform a given action. /// Perform a given action. Returns `true` if the action was able to be
/// performed, `false` otherwise.
pub fn performAction( pub fn performAction(
self: *App, self: *App,
target: apprt.Target, target: apprt.Target,
comptime action: apprt.Action.Key, comptime action: apprt.Action.Key,
value: apprt.Action.Value(action), value: apprt.Action.Value(action),
) !void { ) !bool {
switch (action) { switch (action) {
.quit => self.quit(), .quit => self.quit(),
.new_window => _ = try self.newWindow(switch (target) { .new_window => _ = try self.newWindow(switch (target) {
@ -525,12 +526,12 @@ pub fn performAction(
.new_tab => try self.newTab(target), .new_tab => try self.newTab(target),
.close_tab => try self.closeTab(target), .close_tab => try self.closeTab(target),
.goto_tab => self.gotoTab(target, value), .goto_tab => return self.gotoTab(target, value),
.move_tab => self.moveTab(target, value), .move_tab => self.moveTab(target, value),
.new_split => try self.newSplit(target, value), .new_split => try self.newSplit(target, value),
.resize_split => self.resizeSplit(target, value), .resize_split => self.resizeSplit(target, value),
.equalize_splits => self.equalizeSplits(target), .equalize_splits => self.equalizeSplits(target),
.goto_split => self.gotoSplit(target, value), .goto_split => return self.gotoSplit(target, value),
.open_config => try configpkg.edit.open(self.core_app.alloc), .open_config => try configpkg.edit.open(self.core_app.alloc),
.config_change => self.configChange(target, value.config), .config_change => self.configChange(target, value.config),
.reload_config => try self.reloadConfig(target, value), .reload_config => try self.reloadConfig(target, value),
@ -559,8 +560,15 @@ pub fn performAction(
.render_inspector, .render_inspector,
.renderer_health, .renderer_health,
.color_change, .color_change,
=> log.warn("unimplemented action={}", .{action}), => {
log.warn("unimplemented action={}", .{action});
return false;
},
} }
// We can assume it was handled because all unknown/unimplemented actions
// are caught above.
return true;
} }
fn newTab(_: *App, target: apprt.Target) !void { fn newTab(_: *App, target: apprt.Target) !void {
@ -597,24 +605,24 @@ fn closeTab(_: *App, target: apprt.Target) !void {
} }
} }
fn gotoTab(_: *App, target: apprt.Target, tab: apprt.action.GotoTab) void { fn gotoTab(_: *App, target: apprt.Target, tab: apprt.action.GotoTab) bool {
switch (target) { switch (target) {
.app => {}, .app => return false,
.surface => |v| { .surface => |v| {
const window = v.rt_surface.container.window() orelse { const window = v.rt_surface.container.window() orelse {
log.info( log.info(
"gotoTab invalid for container={s}", "gotoTab invalid for container={s}",
.{@tagName(v.rt_surface.container)}, .{@tagName(v.rt_surface.container)},
); );
return; return false;
}; };
switch (tab) { return switch (tab) {
.previous => window.gotoPreviousTab(v.rt_surface), .previous => window.gotoPreviousTab(v.rt_surface),
.next => window.gotoNextTab(v.rt_surface), .next => window.gotoNextTab(v.rt_surface),
.last => window.gotoLastTab(), .last => window.gotoLastTab(),
else => window.gotoTab(@intCast(@intFromEnum(tab))), else => window.gotoTab(@intCast(@intFromEnum(tab))),
} };
}, },
} }
} }
@ -668,18 +676,22 @@ fn gotoSplit(
_: *const App, _: *const App,
target: apprt.Target, target: apprt.Target,
direction: apprt.action.GotoSplit, direction: apprt.action.GotoSplit,
) void { ) bool {
switch (target) { switch (target) {
.app => {}, .app => return false,
.surface => |v| { .surface => |v| {
const s = v.rt_surface.container.split() orelse return; const s = v.rt_surface.container.split() orelse return false;
const map = s.directionMap(switch (v.rt_surface.container) { const map = s.directionMap(switch (v.rt_surface.container) {
.split_tl => .top_left, .split_tl => .top_left,
.split_br => .bottom_right, .split_br => .bottom_right,
.none, .tab_ => unreachable, .none, .tab_ => unreachable,
}); });
const surface_ = map.get(direction) orelse return; const surface_ = map.get(direction) orelse return false;
if (surface_) |surface| surface.grabFocus(); if (surface_) |surface| {
surface.grabFocus();
return true;
}
return false;
}, },
} }
} }

View File

@ -2124,7 +2124,7 @@ pub fn present(self: *Surface) void {
if (self.container.window()) |window| { if (self.container.window()) |window| {
if (self.container.tab()) |tab| { if (self.container.tab()) |tab| {
if (window.notebook.getTabPosition(tab)) |position| if (window.notebook.getTabPosition(tab)) |position|
window.notebook.gotoNthTab(position); _ = window.notebook.gotoNthTab(position);
} }
c.gtk_window_present(window.window); c.gtk_window_present(window.window);
} }

View File

@ -506,23 +506,25 @@ pub fn closeTab(self: *Window, tab: *Tab) void {
} }
/// Go to the previous tab for a surface. /// Go to the previous tab for a surface.
pub fn gotoPreviousTab(self: *Window, surface: *Surface) void { pub fn gotoPreviousTab(self: *Window, surface: *Surface) bool {
const tab = surface.container.tab() orelse { const tab = surface.container.tab() orelse {
log.info("surface is not attached to a tab bar, cannot navigate", .{}); log.info("surface is not attached to a tab bar, cannot navigate", .{});
return; return false;
}; };
self.notebook.gotoPreviousTab(tab); if (!self.notebook.gotoPreviousTab(tab)) return false;
self.focusCurrentTab(); self.focusCurrentTab();
return true;
} }
/// Go to the next tab for a surface. /// Go to the next tab for a surface.
pub fn gotoNextTab(self: *Window, surface: *Surface) void { pub fn gotoNextTab(self: *Window, surface: *Surface) bool {
const tab = surface.container.tab() orelse { const tab = surface.container.tab() orelse {
log.info("surface is not attached to a tab bar, cannot navigate", .{}); log.info("surface is not attached to a tab bar, cannot navigate", .{});
return; return false;
}; };
self.notebook.gotoNextTab(tab); if (!self.notebook.gotoNextTab(tab)) return false;
self.focusCurrentTab(); self.focusCurrentTab();
return true;
} }
/// Move the current tab for a surface. /// Move the current tab for a surface.
@ -535,19 +537,20 @@ pub fn moveTab(self: *Window, surface: *Surface, position: c_int) void {
} }
/// Go to the last tab for a surface. /// Go to the last tab for a surface.
pub fn gotoLastTab(self: *Window) void { pub fn gotoLastTab(self: *Window) bool {
const max = self.notebook.nPages(); const max = self.notebook.nPages();
self.gotoTab(@intCast(max)); return self.gotoTab(@intCast(max));
} }
/// Go to the specific tab index. /// Go to the specific tab index.
pub fn gotoTab(self: *Window, n: usize) void { pub fn gotoTab(self: *Window, n: usize) bool {
if (n == 0) return; if (n == 0) return false;
const max = self.notebook.nPages(); const max = self.notebook.nPages();
if (max == 0) return; if (max == 0) return false;
const page_idx = std.math.cast(c_int, n - 1) orelse return; const page_idx = std.math.cast(c_int, n - 1) orelse return false;
self.notebook.gotoNthTab(@min(page_idx, max - 1)); if (!self.notebook.gotoNthTab(@min(page_idx, max - 1))) return false;
self.focusCurrentTab(); self.focusCurrentTab();
return true;
} }
/// Toggle tab overview (if present) /// Toggle tab overview (if present)

View File

@ -59,11 +59,14 @@ pub const Notebook = union(enum) {
}; };
} }
pub fn gotoNthTab(self: *Notebook, position: c_int) void { pub fn gotoNthTab(self: *Notebook, position: c_int) bool {
const current_page_ = self.currentPage();
if (current_page_) |current_page| if (current_page == position) return false;
switch (self.*) { switch (self.*) {
.adw => |*adw| adw.gotoNthTab(position), .adw => |*adw| adw.gotoNthTab(position),
.gtk => |*gtk| gtk.gotoNthTab(position), .gtk => |*gtk| gtk.gotoNthTab(position),
} }
return true;
} }
pub fn getTabPosition(self: *Notebook, tab: *Tab) ?c_int { pub fn getTabPosition(self: *Notebook, tab: *Tab) ?c_int {
@ -73,8 +76,8 @@ pub const Notebook = union(enum) {
}; };
} }
pub fn gotoPreviousTab(self: *Notebook, tab: *Tab) void { pub fn gotoPreviousTab(self: *Notebook, tab: *Tab) bool {
const page_idx = self.getTabPosition(tab) orelse return; const page_idx = self.getTabPosition(tab) orelse return false;
// The next index is the previous or we wrap around. // The next index is the previous or we wrap around.
const next_idx = if (page_idx > 0) page_idx - 1 else next_idx: { const next_idx = if (page_idx > 0) page_idx - 1 else next_idx: {
@ -83,19 +86,21 @@ pub const Notebook = union(enum) {
}; };
// Do nothing if we have one tab // Do nothing if we have one tab
if (next_idx == page_idx) return; if (next_idx == page_idx) return false;
self.gotoNthTab(next_idx); return self.gotoNthTab(next_idx);
} }
pub fn gotoNextTab(self: *Notebook, tab: *Tab) void { pub fn gotoNextTab(self: *Notebook, tab: *Tab) bool {
const page_idx = self.getTabPosition(tab) orelse return; const page_idx = self.getTabPosition(tab) orelse return false;
const max = self.nPages() -| 1; const max = self.nPages() -| 1;
const next_idx = if (page_idx < max) page_idx + 1 else 0; const next_idx = if (page_idx < max) page_idx + 1 else 0;
if (next_idx == page_idx) return;
self.gotoNthTab(next_idx); // Do nothing if we have one tab
if (next_idx == page_idx) return false;
return self.gotoNthTab(next_idx);
} }
pub fn moveTab(self: *Notebook, tab: *Tab, position: c_int) void { pub fn moveTab(self: *Notebook, tab: *Tab, position: c_int) void {