Bring back freetype font bitmap conversion

Monaco on Mac is mono
This commit is contained in:
Mitchell Hashimoto
2022-10-16 20:47:21 -07:00
parent 9d37458ed8
commit 2e1bc7bb01
6 changed files with 148 additions and 4 deletions

23
pkg/freetype/bitmap.zig Normal file
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@ -0,0 +1,23 @@
const std = @import("std");
const c = @import("c.zig");
const freetype = @import("main.zig");
const errors = @import("errors.zig");
const Error = errors.Error;
const intToError = errors.intToError;
/// Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, 8bpp or 32bpp to a
/// bitmap object with depth 8bpp, making the number of used bytes per line
/// (a.k.a. the pitch) a multiple of alignment.
pub fn bitmapConvert(
lib: freetype.Library,
source: *const c.FT_Bitmap,
target: *c.FT_Bitmap,
alignment: u32,
) Error!void {
try intToError(c.FT_Bitmap_Convert(
lib.handle,
source,
target,
alignment,
));
}

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@ -1,6 +1,7 @@
pub const c = @import("c.zig");
pub const testing = @import("test.zig");
pub const Library = @import("Library.zig");
pub usingnamespace @import("bitmap.zig");
pub usingnamespace @import("computations.zig");
pub usingnamespace @import("errors.zig");
pub usingnamespace @import("face.zig");

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@ -1902,7 +1902,7 @@ pub fn invokeCharset(
self.terminal.invokeCharset(active, slot, single);
}
const face_ttf = @embedFile("font/res/FiraCode-Regular.ttf");
const face_ttf = @embedFile("font/res/Monaco-Regular.ttf");
const face_bold_ttf = @embedFile("font/res/FiraCode-Bold.ttf");
const face_emoji_ttf = @embedFile("font/res/NotoColorEmoji.ttf");
const face_emoji_text_ttf = @embedFile("font/res/NotoEmoji-Regular.ttf");

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@ -190,6 +190,7 @@ fn loadCoreTextFreetype(
// TODO: face index 0 is not correct long term and we should switch
// to using CoreText for rendering, too.
//std.log.warn("path={s}", .{path_slice});
self.face = try Face.initFile(lib, buf[0..path_slice.len :0], 0, size);
}

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@ -16,6 +16,7 @@ const font = @import("../main.zig");
const Glyph = font.Glyph;
const Library = font.Library;
const Presentation = font.Presentation;
const convert = @import("freetype_convert.zig");
const log = std.log.scoped(.font_face);
@ -143,7 +144,8 @@ pub const Face = struct {
// or color depth is as expected on the texture atlas. If format is null
// it means there is no native color format for our Atlas and we must try
// conversion.
const format: Atlas.Format = switch (bitmap_ft.pixel_mode) {
const format: ?Atlas.Format = switch (bitmap_ft.pixel_mode) {
freetype.c.FT_PIXEL_MODE_MONO => null,
freetype.c.FT_PIXEL_MODE_GRAY => .greyscale,
freetype.c.FT_PIXEL_MODE_BGRA => .rgba,
else => {
@ -151,9 +153,26 @@ pub const Face = struct {
@panic("unsupported pixel mode");
},
};
assert(atlas.format == format);
const bitmap = bitmap_ft;
// If our atlas format doesn't match, look for conversions if possible.
const bitmap_converted = if (format == null or atlas.format != format.?) blk: {
const func = convert.map[bitmap_ft.pixel_mode].get(atlas.format) orelse {
log.warn("glyph={} pixel mode={}", .{ glyph_index, bitmap_ft.pixel_mode });
return error.UnsupportedPixelMode;
};
log.warn("converting from pixel_mode={} to atlas_format={}", .{
bitmap_ft.pixel_mode,
atlas.format,
});
break :blk try func(alloc, bitmap_ft);
} else null;
defer if (bitmap_converted) |bm| {
const len = bm.width * bm.rows * atlas.format.depth();
alloc.free(bm.buffer[0..len]);
};
const bitmap = bitmap_converted orelse bitmap_ft;
const tgt_w = bitmap.width;
const tgt_h = bitmap.rows;

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@ -0,0 +1,100 @@
//! Various conversions from Freetype formats to Atlas formats. These are
//! currently implemented naively. There are definitely MUCH faster ways
//! to do this (likely using SIMD), but I started simple.
const std = @import("std");
const freetype = @import("freetype");
const Atlas = @import("../../Atlas.zig");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
/// The mapping from freetype format to atlas format.
pub const map = genMap();
/// The map type.
pub const Map = [freetype.c.FT_PIXEL_MODE_MAX]AtlasArray;
/// Conversion function type. The returning bitmap buffer is guaranteed
/// to be exactly `width * rows * depth` long for freeing it. The caller must
/// free the bitmap buffer. The depth is the depth of the atlas format in the
/// map.
pub const Func = std.meta.FnPtr(fn (Allocator, Bitmap) Allocator.Error!Bitmap);
/// Alias for the freetype FT_Bitmap type to make it easier to type.
pub const Bitmap = freetype.c.struct_FT_Bitmap_;
const AtlasArray = std.EnumArray(Atlas.Format, ?Func);
fn genMap() Map {
var result: Map = undefined;
// Initialize to no converter
var i: usize = 0;
while (i < freetype.c.FT_PIXEL_MODE_MAX) : (i += 1) {
result[i] = AtlasArray.initFill(null);
}
// Map our converters
result[freetype.c.FT_PIXEL_MODE_MONO].set(.greyscale, monoToGreyscale);
return result;
}
pub fn monoToGreyscale(alloc: Allocator, bm: Bitmap) Allocator.Error!Bitmap {
var buf = try alloc.alloc(u8, bm.width * bm.rows);
errdefer alloc.free(buf);
// width divided by 8 because each byte has 8 pixels. This is therefore
// the number of bytes in each row.
const bytes_per_row = bm.width >> 3;
var source_i: usize = 0;
var target_i: usize = 0;
var i: usize = bm.rows;
while (i > 0) : (i -= 1) {
var j: usize = bytes_per_row;
while (j > 0) : (j -= 1) {
var bit: u4 = 8;
while (bit > 0) : (bit -= 1) {
const mask = @as(u8, 1) << @intCast(u3, bit - 1);
const bitval: u8 = if (bm.buffer[source_i + (j - 1)] & mask > 0) 0xFF else 0;
buf[target_i] = bitval;
target_i += 1;
}
}
source_i += @intCast(usize, bm.pitch);
}
var copy = bm;
copy.buffer = buf.ptr;
copy.pixel_mode = freetype.c.FT_PIXEL_MODE_GRAY;
copy.pitch = @intCast(c_int, bm.width);
return copy;
}
test {
// Force comptime to run
_ = map;
}
test "mono to greyscale" {
const testing = std.testing;
const alloc = testing.allocator;
var mono_data = [_]u8{0b1010_0101};
const source: Bitmap = .{
.rows = 1,
.width = 8,
.pitch = 1,
.buffer = @ptrCast([*c]u8, &mono_data),
.num_grays = 0,
.pixel_mode = freetype.c.FT_PIXEL_MODE_MONO,
.palette_mode = 0,
.palette = null,
};
const result = try monoToGreyscale(alloc, source);
defer alloc.free(result.buffer[0..(result.width * result.rows)]);
try testing.expect(result.pixel_mode == freetype.c.FT_PIXEL_MODE_GRAY);
try testing.expectEqual(@as(u8, 255), result.buffer[0]);
}