build: remove tracy completely

This commit is contained in:
Mitchell Hashimoto
2024-01-13 14:30:56 -08:00
parent f236c7675f
commit 29717269ca
5 changed files with 0 additions and 402 deletions

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@ -35,7 +35,6 @@ comptime {
const app_version = std.SemanticVersion{ .major = 0, .minor = 1, .patch = 0 };
/// Build options, see the build options help for more info.
var tracy: bool = false;
var flatpak: bool = false;
var app_runtime: apprt.Runtime = .none;
var renderer_impl: renderer.Impl = .opengl;
@ -62,15 +61,6 @@ pub fn build(b: *std.Build) !void {
var env = try std.process.getEnvMap(b.allocator);
defer env.deinit();
// Note: Our tracy usage has a huge memory leak currently so only enable
// this if you really want tracy integration and don't mind the memory leak.
// Or, please contribute a fix because I don't know where it is.
tracy = b.option(
bool,
"tracy",
"Enable Tracy integration (default true in Debug on Linux)",
) orelse false;
flatpak = b.option(
bool,
"flatpak",
@ -206,7 +196,6 @@ pub fn build(b: *std.Build) !void {
"{}",
.{version},
));
exe_options.addOption(bool, "tracy_enabled", tracy);
exe_options.addOption(bool, "flatpak", flatpak);
exe_options.addOption(apprt.Runtime, "app_runtime", app_runtime);
exe_options.addOption(font.Backend, "font_backend", font_backend);
@ -743,10 +732,6 @@ fn addDeps(
.cpu = cpu_opts,
.optimize = step.root_module.optimize.?,
});
const tracy_dep = b.dependency("tracy", .{
.target = target_triple,
.optimize = step.root_module.optimize.?,
});
const zlib_dep = b.dependency("zlib", .{
.target = target_triple,
.cpu = cpu_opts,
@ -767,9 +752,6 @@ fn addDeps(
// Wasm we do manually since it is such a different build.
if (step.rootModuleTarget().cpu.arch == .wasm32) {
// We link this package but its a no-op since Tracy
// never actually WORKS with wasm.
step.root_module.addImport("tracy", tracy_dep.module("tracy"));
step.root_module.addImport("zig-js", js_dep.module("zig-js"));
return static_libs;
@ -827,13 +809,6 @@ fn addDeps(
step.linkLibrary(cimgui_dep.artifact("cimgui"));
try static_libs.append(cimgui_dep.artifact("cimgui").getEmittedBin());
// Tracy
step.root_module.addImport("tracy", tracy_dep.module("tracy"));
if (tracy) {
step.linkLibrary(tracy_dep.artifact("tracy"));
try static_libs.append(tracy_dep.artifact("tracy").getEmittedBin());
}
// Glslang
step.linkLibrary(glslang_dep.artifact("glslang"));
try static_libs.append(glslang_dep.artifact("glslang").getEmittedBin());

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@ -1,91 +0,0 @@
const std = @import("std");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
_ = b.addModule("tracy", .{ .root_source_file = .{ .path = "tracy.zig" } });
const upstream = b.dependency("tracy", .{});
const lib = b.addStaticLibrary(.{
.name = "tracy",
.target = target,
.optimize = optimize,
});
lib.linkLibC();
lib.linkLibCpp();
if (target.result.os.tag == .windows) {
lib.linkSystemLibrary("Advapi32");
lib.linkSystemLibrary("User32");
lib.linkSystemLibrary("Ws2_32");
lib.linkSystemLibrary("DbgHelp");
}
lib.addIncludePath(upstream.path(""));
var flags = std.ArrayList([]const u8).init(b.allocator);
defer flags.deinit();
try flags.appendSlice(&.{
"-DTRACY_ENABLE",
"-fno-sanitize=undefined",
});
if (target.result.os.tag == .windows) {
try flags.appendSlice(&.{
"-D_WIN32_WINNT=0x601",
});
}
lib.addCSourceFile(.{
.file = upstream.path("TracyClient.cpp"),
.flags = flags.items,
});
lib.installHeadersDirectoryOptions(.{
.source_dir = upstream.path(""),
.install_dir = .header,
.install_subdir = "",
.include_extensions = &.{ ".h", ".hpp" },
});
b.installArtifact(lib);
}
const headers = &.{
"TracyC.h",
"TracyOpenGL.hpp",
"Tracy.hpp",
"TracyD3D11.hpp",
"TracyD3D12.hpp",
"TracyOpenCL.hpp",
"TracyVulkan.hpp",
"client/TracyCallstack.h",
"client/TracyScoped.hpp",
"client/TracyStringHelpers.hpp",
"client/TracySysTrace.hpp",
"client/TracyDxt1.hpp",
"client/TracyRingBuffer.hpp",
"client/tracy_rpmalloc.hpp",
"client/TracyDebug.hpp",
"client/TracyLock.hpp",
"client/TracyThread.hpp",
"client/TracyArmCpuTable.hpp",
"client/TracyProfiler.hpp",
"client/TracyCallstack.hpp",
"client/TracySysTime.hpp",
"client/TracyFastVector.hpp",
"common/TracyApi.h",
"common/TracyYield.hpp",
"common/tracy_lz4hc.hpp",
"common/TracySystem.hpp",
"common/TracyProtocol.hpp",
"common/TracyQueue.hpp",
"common/TracyUwp.hpp",
"common/TracyAlloc.hpp",
"common/TracyAlign.hpp",
"common/TracyForceInline.hpp",
"common/TracyColor.hpp",
"common/tracy_lz4.hpp",
"common/TracyStackFrames.hpp",
"common/TracySocket.hpp",
"common/TracyMutex.hpp",
};

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@ -1,10 +0,0 @@
.{
.name = "tracy",
.version = "0.8.2",
.dependencies = .{
.tracy = .{
.url = "https://github.com/wolfpld/tracy/archive/refs/tags/v0.8.2.1.tar.gz",
.hash = "1220289ca424ec488316b75c992b9f02846caaa70287f958b3966e02d5ca81789d27",
},
},
}

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@ -1,271 +0,0 @@
//! Tracy API.
//!
//! Forked and modified from https://github.com/SpexGuy/Zig-Tracy
const std = @import("std");
const builtin = @import("builtin");
const root = @import("root");
const SourceLocation = std.builtin.SourceLocation;
// Tracy is enabled if the root function tracy_enabled returns true.
pub const enabled = @hasDecl(root, "tracy_enabled") and root.tracy_enabled();
// Bring in the correct implementation depending on if we're enabled or not.
// See Impl for all the real doc comments.
pub usingnamespace if (enabled) Impl else Noop;
const Impl = struct {
const c = @cImport({
//uncomment to enable callstacks, very slow
//@cDefine("TRACY_CALLSTACK", "");
@cDefine("TRACY_ENABLE", "");
@cInclude("TracyC.h");
});
const has_callstack_support = @hasDecl(c, "TRACY_HAS_CALLSTACK") and @hasDecl(c, "TRACY_CALLSTACK");
const callstack_enabled: c_int = if (has_callstack_support) c.TRACY_CALLSTACK else 0;
const callstack_depth = 10; // TODO configurable
/// A zone represents the lifetime of a special on-stack profiler variable.
/// Typically it would exist for the duration of a whole scope of the
/// profiled function, but you also can measure time spent in scopes of a
/// for-loop or an if-branch.
pub const Zone = struct {
zone: c.___tracy_c_zone_context,
/// Text description of a zone.
pub inline fn text(self: Zone, val: []const u8) void {
c.___tracy_emit_zone_text(self.zone, val.ptr, val.len);
}
/// Name of the zone.
pub inline fn name(self: Zone, val: []const u8) void {
c.___tracy_emit_zone_name(self.zone, val.ptr, val.len);
}
/// Color of the zone in the UI. Specify the value as RGB
/// using hex: 0xRRGGBB.
pub inline fn color(self: Zone, val: u32) void {
c.___tracy_emit_zone_color(self.zone, val);
}
/// A value associated with the zone.
pub inline fn value(self: Zone, val: u64) void {
c.___tracy_emit_zone_value(self.zone, val);
}
/// End the zone.
pub inline fn end(self: Zone) void {
c.___tracy_emit_zone_end(self.zone);
}
};
/// Tracy profiles within the context of a frame. This represents
/// a single frame.
pub fn Frame(comptime name: [:0]const u8) type {
return struct {
pub fn end(_: @This()) void {
c.___tracy_emit_frame_mark_end(name.ptr);
}
};
}
/// allocator returns an allocator that tracks allocs/frees.
pub fn allocator(
parent: std.mem.Allocator,
comptime name: ?[:0]const u8,
) Allocator(name) {
return Allocator(name).init(parent);
}
/// Returns an allocator type with the given name.
pub fn Allocator(comptime name: ?[:0]const u8) type {
return struct {
parent: std.mem.Allocator,
const Self = @This();
pub fn init(parent: std.mem.Allocator) Self {
return .{ .parent = parent };
}
pub fn allocator(self: *Self) std.mem.Allocator {
return .{
.ptr = self,
.vtable = &.{
.alloc = allocFn,
.resize = resizeFn,
.free = freeFn,
},
};
}
fn allocFn(
ctx: *anyopaque,
len: usize,
log2_ptr_align: u8,
ret_addr: usize,
) ?[*]u8 {
const self = @as(*Self, @ptrCast(@alignCast(ctx)));
const result = self.parent.rawAlloc(len, log2_ptr_align, ret_addr);
if (result) |data| {
if (len != 0) {
if (name) |n| {
allocNamed(data.ptr, len, n);
} else {
alloc(data, len);
}
}
}
return result;
}
fn resizeFn(
ctx: *anyopaque,
buf: []u8,
log2_buf_align: u8,
new_len: usize,
ret_addr: usize,
) bool {
const self = @as(*Self, @ptrCast(@alignCast(ctx)));
if (self.parent.rawResize(buf, log2_buf_align, new_len, ret_addr)) {
if (name) |n| {
freeNamed(buf.ptr, n);
allocNamed(buf.ptr, new_len, n);
} else {
free(buf.ptr);
alloc(buf.ptr, new_len);
}
return true;
}
// during normal operation the compiler hits this case thousands of times due to this
// emitting messages for it is both slow and causes clutter
return false;
}
fn freeFn(
ctx: *anyopaque,
buf: []u8,
log2_buf_align: u8,
ret_addr: usize,
) void {
const self = @as(*Self, @ptrCast(@alignCast(ctx)));
self.parent.rawFree(buf, log2_buf_align, ret_addr);
if (buf.len != 0) {
if (name) |n| {
freeNamed(buf.ptr, n);
} else {
free(buf.ptr);
}
}
}
};
}
/// Start a trace. Defer calling end() to end the trace.
pub inline fn trace(comptime src: SourceLocation) Zone {
const static = struct {
var loc: c.___tracy_source_location_data = undefined;
};
static.loc = .{
.name = null,
.function = src.fn_name.ptr,
.file = src.file.ptr,
.line = src.line,
.color = 0,
};
const zone = if (has_callstack_support)
c.___tracy_emit_zone_begin_callstack(&static.loc, callstack_depth, 1)
else
c.___tracy_emit_zone_begin(&static.loc, 1);
return Zone{ .zone = zone };
}
/// Mark the boundary of a frame. Good for continuous frames. For
/// discontinuous frames, use frame() and defer end().
pub inline fn frameMark() void {
c.___tracy_emit_frame_mark(null);
}
/// Start a discontinuous frame.
pub inline fn frame(comptime name: [:0]const u8) Frame(name) {
c.___tracy_emit_frame_mark_start(name.ptr);
return .{};
}
/// Name the current thread.
pub inline fn setThreadName(comptime name: [:0]const u8) void {
c.___tracy_set_thread_name(name.ptr);
}
inline fn alloc(ptr: [*]u8, len: usize) void {
if (has_callstack_support) {
c.___tracy_emit_memory_alloc_callstack(ptr, len, callstack_depth, 0);
} else {
c.___tracy_emit_memory_alloc(ptr, len, 0);
}
}
inline fn allocNamed(ptr: [*]u8, len: usize, comptime name: [:0]const u8) void {
if (has_callstack_support) {
c.___tracy_emit_memory_alloc_callstack_named(ptr, len, callstack_depth, 0, name.ptr);
} else {
c.___tracy_emit_memory_alloc_named(ptr, len, 0, name.ptr);
}
}
inline fn free(ptr: [*]u8) void {
if (has_callstack_support) {
c.___tracy_emit_memory_free_callstack(ptr, callstack_depth, 0);
} else {
c.___tracy_emit_memory_free(ptr, 0);
}
}
inline fn freeNamed(ptr: [*]u8, comptime name: [:0]const u8) void {
if (has_callstack_support) {
c.___tracy_emit_memory_free_callstack_named(ptr, callstack_depth, 0, name.ptr);
} else {
c.___tracy_emit_memory_free_named(ptr, 0, name.ptr);
}
}
};
const Noop = struct {
pub const Zone = struct {
pub inline fn text(_: Zone, _: []const u8) void {}
pub inline fn name(_: Zone, _: []const u8) void {}
pub inline fn color(_: Zone, _: u32) void {}
pub inline fn value(_: Zone, _: u64) void {}
pub inline fn end(_: Zone) void {}
};
pub fn Frame(comptime _: [:0]const u8) type {
return struct {
pub fn end(_: @This()) void {}
};
}
pub inline fn trace(comptime src: SourceLocation) Zone {
_ = src;
return .{};
}
pub inline fn frameMark() void {}
pub inline fn frame(comptime name: [:0]const u8) Frame(name) {
return .{};
}
pub inline fn setThreadName(comptime name: [:0]const u8) void {
_ = name;
}
};
test {}

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@ -105,11 +105,6 @@ pub fn main() !MainReturn {
try app_runtime.run();
}
// Required by tracy/tracy.zig to enable/disable tracy support.
pub fn tracy_enabled() bool {
return options.tracy_enabled;
}
pub const std_options = struct {
// Our log level is always at least info in every build mode.
pub const log_level: std.log.Level = switch (builtin.mode) {