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https://github.com/ghostty-org/ghostty.git
synced 2025-07-15 00:06:09 +03:00
reset inverse attribute
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@ -263,6 +263,10 @@ pub fn setAttribute(self: *Terminal, attr: sgr.Attribute) !void {
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self.screen.cursor.pen.attrs.inverse = 1;
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},
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.reset_inverse => {
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self.screen.cursor.pen.attrs.inverse = 0;
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},
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.direct_color_fg => |rgb| {
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self.screen.cursor.pen.fg = .{
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.r = rgb.r,
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@ -23,6 +23,7 @@ pub const Attribute = union(enum) {
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/// Invert fg/bg colors.
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inverse: void,
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reset_inverse: void,
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/// Set foreground color as RGB values.
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direct_color_fg: RGB,
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@ -83,6 +84,8 @@ pub const Parser = struct {
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7 => return Attribute{ .inverse = {} },
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27 => return Attribute{ .reset_inverse = {} },
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30...37 => return Attribute{
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.@"8_fg" = @intToEnum(color.Name, slice[0] - 30),
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},
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@ -194,8 +197,15 @@ test "sgr: bold" {
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}
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test "sgr: inverse" {
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const v = testParse(&[_]u16{7});
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try testing.expect(v == .inverse);
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{
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const v = testParse(&[_]u16{7});
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try testing.expect(v == .inverse);
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}
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{
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const v = testParse(&[_]u16{27});
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try testing.expect(v == .reset_inverse);
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}
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}
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test "sgr: 8 color" {
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