diff --git a/src/renderer/shaders/cell.metal b/src/renderer/shaders/cell.metal index 5f161c6b7..e24ddcb1e 100644 --- a/src/renderer/shaders/cell.metal +++ b/src/renderer/shaders/cell.metal @@ -487,13 +487,6 @@ vertex CellTextVertexOut cell_text_vertex( ); } - // Don't bother rendering if the bg and fg colors are identical, just return - // the same point which will be culled because it makes the quad zero sized. - // However, we should still render if this is the cursor position - if (all(out.color == out.bg_color) && !is_cursor_pos) { - out.position = float4(0.0); - } - return out; }