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https://github.com/ghostty-org/ghostty.git
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build: can build the app using Swift (noop)
This commit is contained in:
25
build.zig
25
build.zig
@ -131,6 +131,31 @@ pub fn build(b: *std.build.Builder) !void {
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b.installFile("dist/macos/Ghostty.icns", "Ghostty.app/Contents/Resources/Ghostty.icns");
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}
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// Mac App based on Swift
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{
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// Build the swift binary (TODO: debug vs release modes)
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const swift_build = b.addSystemCommand(&.{ "swift", "build" });
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swift_build.cwd = "macos";
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const macapp = b.step("macapp", "Build macOS app");
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macapp.dependOn(&swift_build.step);
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macapp.dependOn(&b.addInstallFileWithDir(
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.{ .path = "macos/.build/arm64-apple-macosx/debug/Ghostty" },
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.prefix,
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"Ghostty.app/Contents/MacOS/ghostty",
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).step);
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macapp.dependOn(&b.addInstallFileWithDir(
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.{ .path = "dist/macos/Info.plist" },
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.prefix,
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"Ghostty.app/Contents/Info.plist",
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).step);
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macapp.dependOn(&b.addInstallFileWithDir(
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.{ .path = "dist/macos/Ghostty.icns" },
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.prefix,
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"Ghostty.app/Contents/Resources/Ghostty.icns",
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).step);
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}
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// wasm
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{
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// Build our Wasm target.
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