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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00
remove some unused structs
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@ -622,7 +622,7 @@ pub fn init(alloc: Allocator, options: renderer.Options) !Metal {
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};
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errdefer if (display_link) |v| v.release();
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return Metal{
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var result: Metal = .{
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.alloc = alloc,
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.config = options.config,
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.surface_mailbox = options.surface_mailbox,
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@ -663,6 +663,12 @@ pub fn init(alloc: Allocator, options: renderer.Options) !Metal {
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.custom_shader_state = custom_shader_state,
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.gpu_state = gpu_state,
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};
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// Do an initialize screen size setup to ensure our undefined values
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// above are initialized.
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try result.setScreenSize(result.size);
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return result;
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}
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pub fn deinit(self: *Metal) void {
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@ -20,12 +20,3 @@ surface_mailbox: apprt.surface.Mailbox,
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/// The apprt surface.
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rt_surface: *apprt.Surface,
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pub const Padding = struct {
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// Explicit padding options, in pixels. The surface thread is
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// expected to convert points to pixels for a given DPI.
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explicit: renderer.Padding,
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// Balance options
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balance: bool = false,
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};
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