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font: generate glyph constraints based on nerd font patcher
This commit is contained in:
349
src/font/nerd_font_attributes.zig
Normal file
349
src/font/nerd_font_attributes.zig
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@ -0,0 +1,349 @@
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//! This is a generate file, produced by nerd_font_codegen.py
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//! DO NOT EDIT BY HAND!
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//!
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//! This file provides info extracted from the nerd fonts patcher script,
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//! specifying the scaling/positioning attributes of various glyphs.
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const Constraint = @import("face.zig").RenderOptions.Constraint;
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/// Get the a constraints for the provided codepoint.
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pub fn getConstraint(cp: u21) Constraint {
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return switch (cp) {
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0x2500...0x259f,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .center,
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.align_vertical = .center,
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.pad_left = -0.02,
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.pad_right = -0.02,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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},
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0x2630,
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=> .{
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.size_horizontal = .cover,
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.size_vertical = .fit,
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.align_horizontal = .center,
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.align_vertical = .center,
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.pad_left = 0.1,
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.pad_right = 0.1,
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.pad_top = 0.01,
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.pad_bottom = 0.01,
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},
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0x276c...0x2771,
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=> .{
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.size_horizontal = .cover,
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.size_vertical = .fit,
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.align_horizontal = .center,
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.align_vertical = .center,
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},
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0xe0b0,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = -0.06,
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.pad_right = -0.06,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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.max_xy_ratio = 0.7,
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},
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0xe0b1,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.max_xy_ratio = 0.7,
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},
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0xe0b2,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = -0.06,
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.pad_right = -0.06,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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.max_xy_ratio = 0.7,
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},
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0xe0b3,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.max_xy_ratio = 0.7,
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},
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0xe0b4,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = -0.06,
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.pad_right = -0.06,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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.max_xy_ratio = 0.59,
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},
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0xe0b5,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.max_xy_ratio = 0.5,
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},
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0xe0b6,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = -0.06,
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.pad_right = -0.06,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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.max_xy_ratio = 0.59,
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},
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0xe0b7,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.max_xy_ratio = 0.5,
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},
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0xe0b8,
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0xe0bc,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = -0.05,
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.pad_right = -0.05,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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},
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0xe0b9,
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0xe0bd,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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},
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0xe0ba,
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0xe0be,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = -0.05,
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.pad_right = -0.05,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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},
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0xe0bb,
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0xe0bf,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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},
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0xe0c0,
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0xe0c8,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = -0.05,
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.pad_right = -0.05,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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},
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0xe0c1,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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},
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0xe0c2,
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0xe0ca,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = -0.05,
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.pad_right = -0.05,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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},
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0xe0c3,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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},
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0xe0c4,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = 0.03,
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.pad_right = 0.03,
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.pad_top = 0.01,
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.pad_bottom = 0.01,
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.max_xy_ratio = 0.86,
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},
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0xe0c5,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = 0.03,
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.pad_right = 0.03,
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.pad_top = 0.01,
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.pad_bottom = 0.01,
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.max_xy_ratio = 0.86,
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},
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0xe0c6,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = 0.03,
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.pad_right = 0.03,
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.pad_top = 0.01,
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.pad_bottom = 0.01,
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.max_xy_ratio = 0.78,
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},
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0xe0c7,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .end,
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.align_vertical = .center,
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.pad_left = 0.03,
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.pad_right = 0.03,
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.pad_top = 0.01,
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.pad_bottom = 0.01,
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.max_xy_ratio = 0.78,
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},
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0xe0cc,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.pad_left = -0.02,
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.pad_right = -0.02,
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.pad_top = -0.01,
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.pad_bottom = -0.01,
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.max_xy_ratio = 0.85,
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},
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0xe0cd,
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=> .{
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.size_horizontal = .stretch,
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.size_vertical = .stretch,
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.align_horizontal = .start,
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.align_vertical = .center,
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.max_xy_ratio = 0.865,
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},
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0xe0ce,
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|
0xe0d0...0xe0d1,
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=> .{
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.size_horizontal = .cover,
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.size_vertical = .cover,
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.align_horizontal = .start,
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.align_vertical = .center,
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},
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0xe0cf,
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|
0xe0d3,
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|
0xe0d5,
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=> .{
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.size_horizontal = .cover,
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.size_vertical = .cover,
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.align_horizontal = .center,
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.align_vertical = .center,
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},
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|
0xe0d2,
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=> .{
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|
.size_horizontal = .stretch,
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|
.size_vertical = .stretch,
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|
.align_horizontal = .start,
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|
.align_vertical = .center,
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.pad_left = -0.02,
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.pad_right = -0.02,
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|
.pad_top = -0.01,
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.pad_bottom = -0.01,
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|
.max_xy_ratio = 0.7,
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|
},
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|
0xe0d4,
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|
=> .{
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|
.size_horizontal = .stretch,
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|
.size_vertical = .stretch,
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|
.align_horizontal = .end,
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|
.align_vertical = .center,
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.pad_left = -0.02,
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|
.pad_right = -0.02,
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|
.pad_top = -0.01,
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|
.pad_bottom = -0.01,
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|
.max_xy_ratio = 0.7,
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|
},
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|
0xe0d6,
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|
=> .{
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|
.size_horizontal = .stretch,
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|
.size_vertical = .stretch,
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|
.align_horizontal = .start,
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|
.align_vertical = .center,
|
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|
.pad_left = -0.05,
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|
.pad_right = -0.05,
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|
.pad_top = -0.01,
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|
.pad_bottom = -0.01,
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|
.max_xy_ratio = 0.7,
|
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|
},
|
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|
0xe0d7,
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|
=> .{
|
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|
.size_horizontal = .stretch,
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|
.size_vertical = .stretch,
|
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|
.align_horizontal = .end,
|
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|
.align_vertical = .center,
|
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|
.pad_left = -0.05,
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|
.pad_right = -0.05,
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|
.pad_top = -0.01,
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|
.pad_bottom = -0.01,
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|
.max_xy_ratio = 0.7,
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|
},
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|
0x23fb...0x23fe,
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|
0x2665,
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|
0x26a1,
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|
0x2b58,
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|
0xe000...0xe0a9,
|
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|
0xe4fa...0xe7ef,
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|
0xea60...0xec1e,
|
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|
0xed00...0xf847,
|
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|
0xf0001...0xf1af0,
|
||||||
|
=> .{
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||||||
|
.size_horizontal = .fit,
|
||||||
|
.size_vertical = .fit,
|
||||||
|
.align_horizontal = .center,
|
||||||
|
.align_vertical = .center,
|
||||||
|
},
|
||||||
|
else => .none,
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||||||
|
};
|
||||||
|
}
|
259
src/font/nerd_font_codegen.py
Normal file
259
src/font/nerd_font_codegen.py
Normal file
@ -0,0 +1,259 @@
|
|||||||
|
"""
|
||||||
|
This file is mostly vibe coded because I don't like Python. It extracts the
|
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|
patch sets from the nerd fonts font patcher file in order to extract scaling
|
||||||
|
rules and attributes for different codepoint ranges which it then codegens
|
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|
in to a Zig file with a function that switches over codepoints and returns
|
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|
the attributes and scaling rules.
|
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|
|
||||||
|
This does include an `eval` call! This is spooky, but we trust
|
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|
the nerd fonts code to be safe and not malicious or anything.
|
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|
"""
|
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|
|
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|
import ast
|
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|
import math
|
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|
from pathlib import Path
|
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|
from collections import defaultdict
|
||||||
|
|
||||||
|
|
||||||
|
class PatchSetExtractor(ast.NodeVisitor):
|
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|
def __init__(self):
|
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|
self.symbol_table = {}
|
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|
self.patch_set_values = []
|
||||||
|
|
||||||
|
def visit_ClassDef(self, node):
|
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|
if node.name == "font_patcher":
|
||||||
|
for item in node.body:
|
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|
if isinstance(item, ast.FunctionDef) and item.name == "setup_patch_set":
|
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|
self.visit_setup_patch_set(item)
|
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|
|
||||||
|
def visit_setup_patch_set(self, node):
|
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|
# First pass: gather variable assignments
|
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|
for stmt in node.body:
|
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|
if isinstance(stmt, ast.Assign):
|
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|
# Store simple variable assignments in the symbol table
|
||||||
|
if len(stmt.targets) == 1 and isinstance(stmt.targets[0], ast.Name):
|
||||||
|
var_name = stmt.targets[0].id
|
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|
self.symbol_table[var_name] = stmt.value
|
||||||
|
|
||||||
|
# Second pass: process self.patch_set
|
||||||
|
for stmt in node.body:
|
||||||
|
if isinstance(stmt, ast.Assign):
|
||||||
|
for target in stmt.targets:
|
||||||
|
if isinstance(target, ast.Attribute) and target.attr == "patch_set":
|
||||||
|
if isinstance(stmt.value, ast.List):
|
||||||
|
for elt in stmt.value.elts:
|
||||||
|
if isinstance(elt, ast.Dict):
|
||||||
|
self.process_patch_entry(elt)
|
||||||
|
|
||||||
|
def resolve_symbol(self, node):
|
||||||
|
"""Resolve named variables to their actual values from the symbol table."""
|
||||||
|
if isinstance(node, ast.Name) and node.id in self.symbol_table:
|
||||||
|
return self.safe_literal_eval(self.symbol_table[node.id])
|
||||||
|
return self.safe_literal_eval(node)
|
||||||
|
|
||||||
|
def safe_literal_eval(self, node):
|
||||||
|
"""Try to evaluate or stringify an AST node."""
|
||||||
|
try:
|
||||||
|
return ast.literal_eval(node)
|
||||||
|
except Exception:
|
||||||
|
# Spooky eval! But we trust nerd fonts to be safe...
|
||||||
|
if hasattr(ast, "unparse"):
|
||||||
|
return eval(
|
||||||
|
ast.unparse(node), {"box_keep": True}, {"self": SpoofSelf()}
|
||||||
|
)
|
||||||
|
else:
|
||||||
|
return f"<cannot eval: {type(node).__name__}>"
|
||||||
|
|
||||||
|
def process_patch_entry(self, dict_node):
|
||||||
|
entry = {}
|
||||||
|
for key_node, value_node in zip(dict_node.keys, dict_node.values):
|
||||||
|
if isinstance(key_node, ast.Constant) and key_node.value in (
|
||||||
|
"Enabled",
|
||||||
|
"Name",
|
||||||
|
"Filename",
|
||||||
|
"Exact",
|
||||||
|
):
|
||||||
|
continue
|
||||||
|
key = ast.literal_eval(key_node)
|
||||||
|
value = self.resolve_symbol(value_node)
|
||||||
|
entry[key] = value
|
||||||
|
self.patch_set_values.append(entry)
|
||||||
|
|
||||||
|
|
||||||
|
def extract_patch_set_values(source_code):
|
||||||
|
tree = ast.parse(source_code)
|
||||||
|
extractor = PatchSetExtractor()
|
||||||
|
extractor.visit(tree)
|
||||||
|
return extractor.patch_set_values
|
||||||
|
|
||||||
|
|
||||||
|
# We have to spoof `self` and `self.args` for the eval.
|
||||||
|
class SpoofArgs:
|
||||||
|
careful = True
|
||||||
|
|
||||||
|
|
||||||
|
class SpoofSelf:
|
||||||
|
args = SpoofArgs()
|
||||||
|
|
||||||
|
|
||||||
|
def parse_alignment(val):
|
||||||
|
return {
|
||||||
|
"l": ".start",
|
||||||
|
"r": ".end",
|
||||||
|
"c": ".center",
|
||||||
|
"": None,
|
||||||
|
}.get(val, ".none")
|
||||||
|
|
||||||
|
|
||||||
|
def get_param(d, key, default):
|
||||||
|
return float(d.get(key, default))
|
||||||
|
|
||||||
|
|
||||||
|
def attr_key(attr):
|
||||||
|
"""Convert attributes to a hashable key for grouping."""
|
||||||
|
stretch = attr.get("stretch", "")
|
||||||
|
return (
|
||||||
|
parse_alignment(attr.get("align", "")),
|
||||||
|
parse_alignment(attr.get("valign", "")),
|
||||||
|
stretch,
|
||||||
|
float(attr.get("params", {}).get("overlap", 0.0)),
|
||||||
|
float(attr.get("params", {}).get("xy-ratio", -1.0)),
|
||||||
|
float(attr.get("params", {}).get("ypadding", 0.0)),
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def coalesce_codepoints_to_ranges(codepoints):
|
||||||
|
"""Convert a sorted list of integers to a list of single values and ranges."""
|
||||||
|
ranges = []
|
||||||
|
cp_iter = iter(sorted(codepoints))
|
||||||
|
try:
|
||||||
|
start = prev = next(cp_iter)
|
||||||
|
for cp in cp_iter:
|
||||||
|
if cp == prev + 1:
|
||||||
|
prev = cp
|
||||||
|
else:
|
||||||
|
ranges.append((start, prev))
|
||||||
|
start = prev = cp
|
||||||
|
ranges.append((start, prev))
|
||||||
|
except StopIteration:
|
||||||
|
pass
|
||||||
|
return ranges
|
||||||
|
|
||||||
|
|
||||||
|
def emit_zig_entry_multikey(codepoints, attr):
|
||||||
|
align = parse_alignment(attr.get("align", ""))
|
||||||
|
valign = parse_alignment(attr.get("valign", ""))
|
||||||
|
stretch = attr.get("stretch", "")
|
||||||
|
params = attr.get("params", {})
|
||||||
|
|
||||||
|
overlap = get_param(params, "overlap", 0.0)
|
||||||
|
xy_ratio = get_param(params, "xy-ratio", -1.0)
|
||||||
|
y_padding = get_param(params, "ypadding", 0.0)
|
||||||
|
|
||||||
|
ranges = coalesce_codepoints_to_ranges(codepoints)
|
||||||
|
keys = "\n".join(
|
||||||
|
f" 0x{start:x}...0x{end:x}," if start != end else f" 0x{start:x},"
|
||||||
|
for start, end in ranges
|
||||||
|
)
|
||||||
|
|
||||||
|
s = f"""{keys}
|
||||||
|
=> .{{\n"""
|
||||||
|
|
||||||
|
# These translations don't quite capture the way
|
||||||
|
# the actual patcher does scaling, but they're a
|
||||||
|
# good enough compromise.
|
||||||
|
if ("xy" in stretch):
|
||||||
|
s += " .size_horizontal = .stretch,\n"
|
||||||
|
s += " .size_vertical = .stretch,\n"
|
||||||
|
elif ("!" in stretch):
|
||||||
|
s += " .size_horizontal = .cover,\n"
|
||||||
|
s += " .size_vertical = .fit,\n"
|
||||||
|
elif ("^" in stretch):
|
||||||
|
s += " .size_horizontal = .cover,\n"
|
||||||
|
s += " .size_vertical = .cover,\n"
|
||||||
|
else:
|
||||||
|
s += " .size_horizontal = .fit,\n"
|
||||||
|
s += " .size_vertical = .fit,\n"
|
||||||
|
|
||||||
|
if (align is not None):
|
||||||
|
s += f" .align_horizontal = {align},\n"
|
||||||
|
if (valign is not None):
|
||||||
|
s += f" .align_vertical = {valign},\n"
|
||||||
|
|
||||||
|
if (overlap != 0.0):
|
||||||
|
pad = -overlap
|
||||||
|
s += f" .pad_left = {pad},\n"
|
||||||
|
s += f" .pad_right = {pad},\n"
|
||||||
|
v_pad = y_padding - math.copysign(min(0.01, abs(overlap)), overlap)
|
||||||
|
s += f" .pad_top = {v_pad},\n"
|
||||||
|
s += f" .pad_bottom = {v_pad},\n"
|
||||||
|
|
||||||
|
if (xy_ratio > 0):
|
||||||
|
s += f" .max_xy_ratio = {xy_ratio},\n"
|
||||||
|
|
||||||
|
s += " },"
|
||||||
|
|
||||||
|
return s
|
||||||
|
|
||||||
|
def generate_zig_switch_arms(patch_set):
|
||||||
|
entries = {}
|
||||||
|
for entry in patch_set:
|
||||||
|
attributes = entry["Attributes"]
|
||||||
|
|
||||||
|
for cp in range(entry["SymStart"], entry["SymEnd"] + 1):
|
||||||
|
entries[cp] = attributes["default"]
|
||||||
|
|
||||||
|
for k, v in attributes.items():
|
||||||
|
if isinstance(k, int):
|
||||||
|
entries[k] = v
|
||||||
|
|
||||||
|
del entries[0]
|
||||||
|
|
||||||
|
# Group codepoints by attribute key
|
||||||
|
grouped = defaultdict(list)
|
||||||
|
for cp, attr in entries.items():
|
||||||
|
grouped[attr_key(attr)].append(cp)
|
||||||
|
|
||||||
|
# Emit zig switch arms
|
||||||
|
result = []
|
||||||
|
for _, codepoints in sorted(grouped.items(), key=lambda x: x[1]):
|
||||||
|
# Use one of the attrs in the group to emit the value
|
||||||
|
attr = entries[codepoints[0]]
|
||||||
|
result.append(emit_zig_entry_multikey(codepoints, attr))
|
||||||
|
|
||||||
|
return "\n".join(result)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
path = (
|
||||||
|
Path(__file__).resolve().parent
|
||||||
|
/ ".."
|
||||||
|
/ ".."
|
||||||
|
/ "vendor"
|
||||||
|
/ "nerd-fonts"
|
||||||
|
/ "font-patcher.py"
|
||||||
|
)
|
||||||
|
with open(path, "r", encoding="utf-8") as f:
|
||||||
|
source = f.read()
|
||||||
|
|
||||||
|
patch_set = extract_patch_set_values(source)
|
||||||
|
|
||||||
|
out_path = Path(__file__).resolve().parent / "nerd_font_attributes.zig"
|
||||||
|
|
||||||
|
with open(out_path, "w", encoding="utf-8") as f:
|
||||||
|
f.write("""//! This is a generate file, produced by nerd_font_codegen.py
|
||||||
|
//! DO NOT EDIT BY HAND!
|
||||||
|
//!
|
||||||
|
//! This file provides info extracted from the nerd fonts patcher script,
|
||||||
|
//! specifying the scaling/positioning attributes of various glyphs.
|
||||||
|
|
||||||
|
const Constraint = @import("face.zig").RenderOptions.Constraint;
|
||||||
|
|
||||||
|
/// Get the a constraints for the provided codepoint.
|
||||||
|
pub fn getConstraint(cp: u21) Constraint {
|
||||||
|
return switch (cp) {
|
||||||
|
""")
|
||||||
|
f.write(generate_zig_switch_arms(patch_set))
|
||||||
|
f.write("\n")
|
||||||
|
|
||||||
|
f.write(" else => .none,\n };\n}\n")
|
126
vendor/nerd-fonts/LICENSE
vendored
Normal file
126
vendor/nerd-fonts/LICENSE
vendored
Normal file
@ -0,0 +1,126 @@
|
|||||||
|
# Nerd Fonts Licensing
|
||||||
|
|
||||||
|
There are various sources used under various licenses:
|
||||||
|
|
||||||
|
* Nerd Fonts source fonts, patched fonts, and folders with explict OFL SIL files are licensed under SIL OPEN FONT LICENSE Version 1.1 (see below).
|
||||||
|
* Nerd Fonts original source code files (such as `.sh`, `.py`, `font-patcher` and others) are licensed under the MIT License (MIT) (see below).
|
||||||
|
* Many other licenses are present in this project for even more detailed breakdown see: [License Audit](https://github.com/ryanoasis/nerd-fonts/blob/-/license-audit.md).
|
||||||
|
|
||||||
|
## Source files not in folders containing an explicit license are using the MIT License (MIT)
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2014 Ryan L McIntyre
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
|
|
||||||
|
## Various Fonts, Patched Fonts, SVGs, Glyph Fonts, and any files in a folder with explicit SIL OFL 1.1 License
|
||||||
|
|
||||||
|
Copyright (c) 2014, Ryan L McIntyre (https://ryanlmcintyre.com).
|
||||||
|
|
||||||
|
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||||
|
This license is copied below, and is also available with a FAQ at:
|
||||||
|
http://scripts.sil.org/OFL
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
PREAMBLE
|
||||||
|
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||||
|
development of collaborative font projects, to support the font creation
|
||||||
|
efforts of academic and linguistic communities, and to provide a free and
|
||||||
|
open framework in which fonts may be shared and improved in partnership
|
||||||
|
with others.
|
||||||
|
|
||||||
|
The OFL allows the licensed fonts to be used, studied, modified and
|
||||||
|
redistributed freely as long as they are not sold by themselves. The
|
||||||
|
fonts, including any derivative works, can be bundled, embedded,
|
||||||
|
redistributed and/or sold with any software provided that any reserved
|
||||||
|
names are not used by derivative works. The fonts and derivatives,
|
||||||
|
however, cannot be released under any other type of license. The
|
||||||
|
requirement for fonts to remain under this license does not apply
|
||||||
|
to any document created using the fonts or their derivatives.
|
||||||
|
|
||||||
|
DEFINITIONS
|
||||||
|
"Font Software" refers to the set of files released by the Copyright
|
||||||
|
Holder(s) under this license and clearly marked as such. This may
|
||||||
|
include source files, build scripts and documentation.
|
||||||
|
|
||||||
|
"Reserved Font Name" refers to any names specified as such after the
|
||||||
|
copyright statement(s).
|
||||||
|
|
||||||
|
"Original Version" refers to the collection of Font Software components as
|
||||||
|
distributed by the Copyright Holder(s).
|
||||||
|
|
||||||
|
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||||
|
or substituting -- in part or in whole -- any of the components of the
|
||||||
|
Original Version, by changing formats or by porting the Font Software to a
|
||||||
|
new environment.
|
||||||
|
|
||||||
|
"Author" refers to any designer, engineer, programmer, technical
|
||||||
|
writer or other person who contributed to the Font Software.
|
||||||
|
|
||||||
|
PERMISSION & CONDITIONS
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
|
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||||
|
redistribute, and sell modified and unmodified copies of the Font
|
||||||
|
Software, subject to the following conditions:
|
||||||
|
|
||||||
|
1) Neither the Font Software nor any of its individual components,
|
||||||
|
in Original or Modified Versions, may be sold by itself.
|
||||||
|
|
||||||
|
2) Original or Modified Versions of the Font Software may be bundled,
|
||||||
|
redistributed and/or sold with any software, provided that each copy
|
||||||
|
contains the above copyright notice and this license. These can be
|
||||||
|
included either as stand-alone text files, human-readable headers or
|
||||||
|
in the appropriate machine-readable metadata fields within text or
|
||||||
|
binary files as long as those fields can be easily viewed by the user.
|
||||||
|
|
||||||
|
3) No Modified Version of the Font Software may use the Reserved Font
|
||||||
|
Name(s) unless explicit written permission is granted by the corresponding
|
||||||
|
Copyright Holder. This restriction only applies to the primary font name as
|
||||||
|
presented to the users.
|
||||||
|
|
||||||
|
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||||
|
Software shall not be used to promote, endorse or advertise any
|
||||||
|
Modified Version, except to acknowledge the contribution(s) of the
|
||||||
|
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||||
|
permission.
|
||||||
|
|
||||||
|
5) The Font Software, modified or unmodified, in part or in whole,
|
||||||
|
must be distributed entirely under this license, and must not be
|
||||||
|
distributed under any other license. The requirement for fonts to
|
||||||
|
remain under this license does not apply to any document created
|
||||||
|
using the Font Software.
|
||||||
|
|
||||||
|
TERMINATION
|
||||||
|
This license becomes null and void if any of the above conditions are
|
||||||
|
not met.
|
||||||
|
|
||||||
|
DISCLAIMER
|
||||||
|
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||||
|
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||||
|
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
|
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||||
|
OTHER DEALINGS IN THE FONT SOFTWARE.
|
10
vendor/nerd-fonts/README.md
vendored
Normal file
10
vendor/nerd-fonts/README.md
vendored
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
We have a copy of the `font-patcher` file from `nerd-fonts` here, fetched from
|
||||||
|
https://github.com/ryanoasis/nerd-fonts/blob/master/font-patcher.
|
||||||
|
|
||||||
|
This is MIT licensed, see `LICENSE` in this directory.
|
||||||
|
|
||||||
|
We use parse a section of this file to codegen a lookup table of the nerd font
|
||||||
|
scaling rules. See `src/font/nerd_font_codegen.py` in the main Ghostty source
|
||||||
|
tree for more info.
|
||||||
|
|
||||||
|
Last fetched commit: ebc376cbd43f609d8084f47dd348646595ce066e
|
2296
vendor/nerd-fonts/font-patcher.py
vendored
Normal file
2296
vendor/nerd-fonts/font-patcher.py
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user