From 13225a2d78061bfceaa0a0624cb005ba467a45d1 Mon Sep 17 00:00:00 2001 From: Mitchell Hashimoto Date: Sat, 20 Aug 2022 17:39:34 -0700 Subject: [PATCH] remove done shader TODO --- shaders/cell.v.glsl | 2 -- 1 file changed, 2 deletions(-) diff --git a/shaders/cell.v.glsl b/shaders/cell.v.glsl index 36e1d7a8b..72730fed3 100644 --- a/shaders/cell.v.glsl +++ b/shaders/cell.v.glsl @@ -130,8 +130,6 @@ void main() { vec2 glyph_offset_calc = glyph_offset; // If the glyph is larger than our cell, we need to downsample it - // TODO: for now, we assume this means it is a full width character - // TODO: in the future, use unicode libs to verify this. vec2 glyph_size_downsampled = glyph_size; if (glyph_size.x > cell_size.x) { glyph_size_downsampled.x = cell_size_scaled.x;