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pkg/macos: text framesetter
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@ -5,6 +5,8 @@ const foundation = @import("../foundation.zig");
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const text = @import("../text.zig");
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const text = @import("../text.zig");
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const c = @import("c.zig");
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const c = @import("c.zig");
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pub const AttributedString = opaque {};
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pub const MutableAttributedString = opaque {
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pub const MutableAttributedString = opaque {
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pub fn create(cap: usize) Allocator.Error!*MutableAttributedString {
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pub fn create(cap: usize) Allocator.Error!*MutableAttributedString {
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return @intToPtr(
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return @intToPtr(
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@ -2,6 +2,7 @@ pub usingnamespace @import("text/font.zig");
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pub usingnamespace @import("text/font_collection.zig");
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pub usingnamespace @import("text/font_collection.zig");
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pub usingnamespace @import("text/font_descriptor.zig");
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pub usingnamespace @import("text/font_descriptor.zig");
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pub usingnamespace @import("text/font_manager.zig");
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pub usingnamespace @import("text/font_manager.zig");
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pub usingnamespace @import("text/framesetter.zig");
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test {
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test {
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@import("std").testing.refAllDecls(@This());
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@import("std").testing.refAllDecls(@This());
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35
pkg/macos/text/framesetter.zig
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35
pkg/macos/text/framesetter.zig
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@ -0,0 +1,35 @@
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const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const foundation = @import("../foundation.zig");
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const graphics = @import("../graphics.zig");
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const text = @import("../text.zig");
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const c = @import("c.zig");
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pub const Framesetter = opaque {
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pub fn createWithAttributedString(str: *foundation.AttributedString) Allocator.Error!*Framesetter {
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return @intToPtr(
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?*Framesetter,
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@ptrToInt(c.CTFramesetterCreateWithAttributedString(
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@ptrCast(c.CFAttributedStringRef, str),
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)),
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) orelse Allocator.Error.OutOfMemory;
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}
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pub fn release(self: *Framesetter) void {
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foundation.CFRelease(self);
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}
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};
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test {
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const str = try foundation.MutableAttributedString.create(0);
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defer str.release();
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{
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const rep = try foundation.String.createWithBytes("hello", .utf8, false);
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defer rep.release();
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str.replaceString(foundation.Range.init(0, 0), rep);
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}
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const fs = try Framesetter.createWithAttributedString(@ptrCast(*foundation.AttributedString, str));
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defer fs.release();
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}
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