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84 lines
3.0 KiB
C
84 lines
3.0 KiB
C
//
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// Copyright(C) 2005-2014 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//
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// Parses "Misc" sections in dehacked files
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//
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#ifndef DEH_MISC_H
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#define DEH_MISC_H
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#include "doomfeatures.h"
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#define DEH_DEFAULT_INITIAL_HEALTH 100
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#define DEH_DEFAULT_INITIAL_BULLETS 50
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#define DEH_DEFAULT_MAX_HEALTH 200
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#define DEH_DEFAULT_MAX_ARMOR 200
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#define DEH_DEFAULT_GREEN_ARMOR_CLASS 1
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#define DEH_DEFAULT_BLUE_ARMOR_CLASS 2
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#define DEH_DEFAULT_MAX_SOULSPHERE 200
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#define DEH_DEFAULT_SOULSPHERE_HEALTH 100
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#define DEH_DEFAULT_MEGASPHERE_HEALTH 200
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#define DEH_DEFAULT_GOD_MODE_HEALTH 100
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#define DEH_DEFAULT_IDFA_ARMOR 200
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#define DEH_DEFAULT_IDFA_ARMOR_CLASS 2
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#define DEH_DEFAULT_IDKFA_ARMOR 200
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#define DEH_DEFAULT_IDKFA_ARMOR_CLASS 2
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#define DEH_DEFAULT_BFG_CELLS_PER_SHOT 40
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#define DEH_DEFAULT_SPECIES_INFIGHTING 0
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#ifdef FEATURE_DEHACKED
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extern int deh_initial_health;
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extern int deh_initial_bullets;
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extern int deh_max_health;
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extern int deh_max_armor;
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extern int deh_green_armor_class;
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extern int deh_blue_armor_class;
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extern int deh_max_soulsphere;
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extern int deh_soulsphere_health;
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extern int deh_megasphere_health;
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extern int deh_god_mode_health;
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extern int deh_idfa_armor;
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extern int deh_idfa_armor_class;
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extern int deh_idkfa_armor;
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extern int deh_idkfa_armor_class;
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extern int deh_bfg_cells_per_shot;
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extern int deh_species_infighting;
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#else
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// If dehacked is disabled, hard coded values
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#define deh_initial_health DEH_DEFAULT_INITIAL_HEALTH
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#define deh_initial_bullets DEH_DEFAULT_INITIAL_BULLETS
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#define deh_max_health DEH_DEFAULT_MAX_HEALTH
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#define deh_max_armor DEH_DEFAULT_MAX_ARMOR
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#define deh_green_armor_class DEH_DEFAULT_GREEN_ARMOR_CLASS
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#define deh_blue_armor_class DEH_DEFAULT_BLUE_ARMOR_CLASS
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#define deh_max_soulsphere DEH_DEFAULT_MAX_SOULSPHERE
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#define deh_soulsphere_health DEH_DEFAULT_SOULSPHERE_HEALTH
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#define deh_megasphere_health DEH_DEFAULT_MEGASPHERE_HEALTH
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#define deh_god_mode_health DEH_DEFAULT_GOD_MODE_HEALTH
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#define deh_idfa_armor DEH_DEFAULT_IDFA_ARMOR
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#define deh_idfa_armor_class DEH_DEFAULT_IDFA_ARMOR_CLASS
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#define deh_idkfa_armor DEH_DEFAULT_IDKFA_ARMOR
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#define deh_idkfa_armor_class DEH_DEFAULT_IDKFA_ARMOR_CLASS
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#define deh_bfg_cells_per_shot DEH_DEFAULT_BFG_CELLS_PER_SHOT
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#define deh_species_infighting DEH_DEFAULT_SPECIES_INFIGHTING
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#endif
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#endif /* #ifndef DEH_MISC_H */
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