#include "fenster.h" #define W 320 #define H 240 static void fenster_rect(struct fenster *f, int x, int y, int w, int h, uint32_t c) { for (int row = 0; row < h; row++) { for (int col = 0; col < w; col++) { fenster_pixel(f, x + col, y + row) = c; } } } // clang-format off static uint16_t font5x3[] = {0x0000,0x2092,0x002d,0x5f7d,0x279e,0x52a5,0x7ad6,0x0012,0x4494,0x1491,0x017a,0x05d0,0x1400,0x01c0,0x0400,0x12a4,0x2b6a,0x749a,0x752a,0x38a3,0x4f4a,0x38cf,0x3bce,0x12a7,0x3aae,0x49ae,0x0410,0x1410,0x4454,0x0e38,0x1511,0x10e3,0x73ee,0x5f7a,0x3beb,0x624e,0x3b6b,0x73cf,0x13cf,0x6b4e,0x5bed,0x7497,0x2b27,0x5add,0x7249,0x5b7d,0x5b6b,0x3b6e,0x12eb,0x4f6b,0x5aeb,0x388e,0x2497,0x6b6d,0x256d,0x5f6d,0x5aad,0x24ad,0x72a7,0x6496,0x4889,0x3493,0x002a,0xf000,0x0011,0x6b98,0x3b79,0x7270,0x7b74,0x6750,0x95d6,0xb9ee,0x5b59,0x6410,0xb482,0x56e8,0x6492,0x5be8,0x5b58,0x3b70,0x976a,0xcd6a,0x1370,0x38f0,0x64ba,0x3b68,0x2568,0x5f68,0x54a8,0xb9ad,0x73b8,0x64d6,0x2492,0x3593,0x03e0}; // clang-format on static void fenster_text(struct fenster *f, int x, int y, char *s, int scale, uint32_t c) { while (*s) { char chr = *s++; if (chr > 32) { uint16_t bmp = font5x3[chr - 32]; for (int dy = 0; dy < 5; dy++) { for (int dx = 0; dx < 3; dx++) { if (bmp >> (dy * 3 + dx) & 1) { fenster_rect(f, x + dx * scale, y + dy * scale, scale, scale, c); } } } } x = x + 4 * scale; } } /* ============================================================ * A small example demostrating keymaps/keycodes: * - On all platforms keys usually correspond to upper-case ASCII * - Enter code is 10, Tab is 9, Backspace is 8, Escape is 27 * - Delete is 127, Space is 32 * - Modifiers are: Ctrl=1, Shift=2, Ctrl+Shift=3 * * This demo prints currently pressed keys with modifiers. * ============================================================ */ static int run() { uint32_t buf[W * H] = {0}; struct fenster f = { .title = "Press any key...", .width = W, .height = H, .buf = buf, }; fenster_open(&f); int64_t now = fenster_time(); while (fenster_loop(&f) == 0) { int has_keys = 0; char s[32]; char *p = s; for (int i = 0; i < 128; i++) { if (f.keys[i]) { has_keys = 1; *p++ = i; } } *p = '\0'; fenster_rect(&f, 0, 0, W, H, 0); /* draw mouse "pointer" */ if (f.x > 5 && f.y > 5 && f.x < f.width - 5 && f.y < f.height - 5) { fenster_rect(&f, f.x - 3, f.y - 3, 6, 6, f.mouse ? 0xffffff : 0xff0000); } fenster_text(&f, 8, 8, s, 4, 0xffffff); if (has_keys) { if (f.mod & 1) { fenster_text(&f, 8, 40, "Ctrl", 4, 0xffffff); } if (f.mod & 2) { fenster_text(&f, 8, 80, "Shift", 4, 0xffffff); } } if (f.keys[27]) { break; } int64_t time = fenster_time(); if (time - now < 1000 / 60) { fenster_sleep(time - now); } now = time; } fenster_close(&f); return 0; } #if defined(_WIN32) int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow) { (void)hInstance, (void)hPrevInstance, (void)pCmdLine, (void)nCmdShow; return run(); } #else int main() { return run(); } #endif