#include "fenster.h" #define W 320 #define H 240 /* ============================================================ * A very minimal example of a Fenster app: * - Opens a window * - Starts a loop * - Changes pixel colours based on some "shader" formula * - Sleeps if needed to maintain a frame rate of 60 FPS * - Closes a window * ============================================================ */ static int run() { Fenster f(W, H, "hello c++"); int t = 0; while (f.loop(60)) { for (int i = 0; i < W; i++) { for (int j = 0; j < H; j++) { f.px(i, j) = i ^ j ^ t; } } if (f.key(0x1b)) { break; } t++; } return 0; } #if defined(_WIN32) int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow) { (void)hInstance, (void)hPrevInstance, (void)pCmdLine, (void)nCmdShow; return run(); } #else int main() { return run(); } #endif